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Green Dragonfly

by Jamie Baty

DMR2 34
Small Magical Beast
Hit Dice: 4d10+12 (34 hp)
Initiative: +5 (+5 Dex)
Speed: 15 ft. (3 squares), fly 60 ft. (perfect)
Armour Class: 21 (+1 size, +5 Dex, +5 natural), touch 16, flat-footed 16
Base Attack/Grapple: +4/+1
Attack: Bite +10 melee (1d6 +1)
Full Attack: Bite +10 melee (1d6 +1)
Space/Reach: 5 ft. /0 ft.
Special Attacks: Breath weapon
Special Qualities: Darkvision 60ft., low-light vision
Saves: Fort +7, Ref +9, Will +2
Abilities: Str 13, Dex 21, Con 17, Int 2, Wis 12, Cha 12
Skills: Hide +11, Listen +4, Spot +3
Feats: Hover, Weapon Finesse
Environment: Temperate and Warm forests, marshes
Organisation: Solitary, Pair, Brood (2-5), or Swarm (5-20)
Challenge Rating: 3
Treasure: None
Alignment: Always neutral
Advancement: -
Level Adjustment: -

The green dragonfly shares the climate range of the black, from tropical to temperate, but it prefers forested areas. Its breeding is done in lakes and slow rivers more frequently than bogs, though green and black dragonflies do occasionally compete for territory.
The green dragonfly's breath weapon takes the form of a small cloud of dense green chlorine gas. The dragonfly's body processes the chlorine from plain salt (sodium chloride) found in its environment.

Green dragonflies are quick melee combatants, constantly darting about and lunging at their foes. Their favoured tactic is to isolate their foes and group attack. They are able to breath and bite a foe in the same round. They don't fear a fight, but will retreat if sufficiently overmatched.

Breath Weapon (Su): A green dragonfly may breathe a 5'x5' cloud of dense green chlorine gas at one adjacent target once per round as a swift action. The breath inflicts 4 hp of damage (one hp per HD). If the target is attacking the dragonfly in melee, no saving throw is allowed. Other targets are allowed a Fortitude save for half damage (DC 15 Con based).