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Plot points for a Karameikan campaign

by Giorgos Floroskoufis

1.The great kidnapping. Veiled society kidnaps as many kids from the kingdom of thieves they can, in a single night. They take them to a ship in the harbor, that belongs to the iron ring, to be transferred to fort doom

2. The poisoning. Radu clan tries to poison a tank of water that connects with Vorloi businesses or guilds.

3.The big secret flight. Veiled society brings in secret normal sized beasts with ships and organises illegal fights at the nest in some form of monster arena.