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Playable Kobold Class
by Reverend Dungeon MasterXP Progression: Halfling table.
Ability Modifiers: -1 Strength, +2 Dexterity, -1 Intelligence.
Hit Dice: 1d4 at level 1; gains 1d4 per level up to level 8, +1 HP per level thereafter.
Abilities:
Darkvision 60'.
Trap Sense (+2 saves vs. traps, level 3).
Nimble (+1 AC when unarmored, level 4).
Pack Tactics (+1 to hit when allies are adjacent to the target, level 6).
Burrower (can tunnel through soft ground, level 9).
Restrictions: Light weapons and slings only; no medium or heavy armor.
Alignment: Neutral or Chaotic.
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