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Kelter Zerben c. 1005 AC

by Andrew Theisen

Remember this guy from WotI (and the 1016 almanac?). He's a good example of how a God/Immortal could pose as some other sort of deity and work some nefarious deeds.

Kelter Zerben, c.1005 AC:

Fighter 2/Cleric 5 (of Balthac)
Human, Neutral Good

Str 17 (+3)
Dex 14 (+2)
Con 12 (+1)
Int 13 (+1)
Wis 16 (+3)
Cha 16 (+3)

41 hp; Init +6; Speed 20; AC 16 (Chain Shirt +4, Dex +2) Melee +8; Ranged +7 Greatsword +9 (2d6+3, 19-20)
Fort +8, Ref +3, Will +7

Languages: Thyatian Common
Skills: Climb +6, Concentration +5, Diplomacy +7, Handle Animal +8, Heal +7, Jump +8, Knowledge (religion) +5, Ride +7, Spellcraft +5, Swim +5.
Feats: Combat Casting, Combat Reflexes, Extra Turning, Improved Initiative, Power Attack, Weapon Focus: Greatsword
Domains: Rebirth (see below), Destruction Spells: 5/5/4/3

Hel, Immortal of Entropy
Domains: Death, Destruction, Evil, Rebirth