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Rockhome, 8 miles per hex

by Thorfinn Tait


Replica of poster map from GAZ6, 8 miles per hex by Thorf, replica map 1 February 2016; original colours map August 2008

The map of the dwarves’ realm carried on with the tradition of not including villages, but far more significant was its omission of an underground map.  Its lack was felt even more with the release of GAZ10, and then GAZ13, both of which detailed Mystara’s underworld in glorious detail.

The map itself is otherwise very nice, although it has problems with river bifurcation around Lake Klintest.


Updated map of Rockhome, 8 miles per hex by Thorf, 1 February 2016

Though the human eye first notices the land’s natural beauties, it is the nation’s mineral resources which endear it to the dwarven inhabitants. The mountains are riddled with caves and extensive cavern networks, the preferred homes of the dwarves, and are rich in various metal ores.

Additionally, the rough and rocky nature of the land — there are only three major roads which enter Rockhome, all along easily-defended mountain passes — makes Rockhome easy to defend. Standing garrisons, and in some places the terrible winters, keep the nation safe from invasion.

from GAZ6 The Dwarves of Rockhome, by Aaron Allston


The most mountainous realm of the Known World, Rockhome suffers slightly from the flat portrayal of mountains in the hex map format.  It encompasses the Denwarf Spur, a range nestled between the Altan Tepes and the Makkres Mountains.  It also, of course, suffers from the lack of an underground map. Another problem is river and lake bifurcation, notably around Lake Klintest and three of its rivers, the Hrap River, the Kur River and the Klintest River.  The updated map partially solves these problems, but leaves most of them unresolved.


Notes on GAZ6

To Do List

  1. Expand updated map - I'm working on changing the format of all my maps to make them rectangular by including neighbouring countries.
  2. Check GAZ6 for geographic details and write notes on the updated map.
  3. Create replica of Rules Cyclopedia maps and write notes.
  4. Create replicas of TM1 and TM2 and finish notes on this map.


  1. Rockhome at the Vaults of Pandius
  2. Rockhome map thread at The Piazza

About Replica Maps

Unlike Updated mapsReplica maps are exact (or sometimes colourised) replicas of primary source maps.  These source maps form the main source material of the Atlas of Mystara, from which all of the updated maps are made.  Put simply:

Thanks to: Kheldren, Joe Mason (JoeNotCharles), Sheldon Morris (Hugin), Andrew Theisen (Cthulhudrew)