Maat Spell List
by Sheldon MorrisMaat Spell List (Eternal of the Sphere of Matter)
Domains: Good, Law, Nobility, Sphere of Matter, Truth
Special Clerical Powers: Sense Motive is a class skill and you may Spontaneously cast Detect Evil or Detect Chaos in the same manner as Cure Light Wounds.
0-Level Cleric Spells (Orisons)
Create Water
Cure Minor Wounds
Detect Magic
Detect Poison
Guidance
Light
Mending
Purify Food and Drink
Read Magic
Resistance
Virtue1st-Level Cleric Spells
Bless Weapon
Command
Detect Undead
Divine Favour
Endure Elements
Magic Weapon
Protection from Chaos
Protection from Evil
Sanctuary
Shield of Faith
Sleep2nd-Level Cleric Spells
Aid
Bear's Endurance
Calm Emotions
Delay Poison
Enthral
Make Whole
Owl's Wisdom
Remove Paralysis
Restoration, Lesser
Shield Other
Zone of Truth3rd-Level Cleric Spells
Create Food and Water
Glyph of Warding
Good Hope
Heroism
Invisibility Purge
Magic Circle against Chaos
Magic Circle against Evil
Magic Vestment
Protection from Energy
Remove Blindness/Deafness
Remove Disease4th-Level Cleric Spells
Death Ward
Discern Lies
Dismissal
Divination
Divine Power
Geas, Lesser
Holy Smite
Holy Sword
Order's Wrath
Repel Vermin
Restoration5th-Level Cleric Spells
Atonement
Command, Greater
Commune
Cure Light Wounds, Mass
Dispel Chaos
Dispel Evil
Disrupting Weapon
Mark of Justice
Righteous Might
True Seeing
Wall of Stone6th-Level Cleric Spells
Banishment
Bear's Endurance, Mass
Blade Barrier
Cure Moderate Wounds, Mass
Find the Path
Forbiddance
Geas/Quest
Glyph of Warding, Greater
Heal
Heroes' Feast
Hold Monster7th-Level Cleric Spells
Cure Serious Wounds, Mass
Dictum
Heroism, Greater
Holy Word
Refuge
Repulsion
Restoration, Greater
Statue
Sunburst
Vision8th-Level Cleric Spells
Binding
Cure Critical Wounds, Mass
Demand
Discern Location
Earthquake
Power Word, Stun
Shield of Law
Summon Monster VIII
Sympathy9th-Level Cleric Spells
Foresight
Freedom
Gate
Hold Monster, Mass
Miracle
Shapechange
Storm of Vengeance
Summon Monster IXWeapon of the Immortal: Khopesh or katana; +1 merciful Khopesh or katana
Symbol: A white plume
Immortal's Alignment: LG
Appearance: A beautiful woman with a noble and determined figure, long black hair that covers her shoulders, hazelnut eyes dyed with black lines that shine with magnetic strength and disarming sweetness at the same time, clad with an elaborated white Nithian robe that highlights her statuary physique, wearing an emerald amulet in the shape of a scarab (a gift by her husband Orisis) on her heart, a scale with a white ivory plume on one of the two plates in her left hand and a sword in her right hand (a khopesh or a katana, according to the culture), ready to mete out justice and stand for the cause of Law and Good.
Names:
MawatariThanks to Marco for his detailed write-up of Maat upon which this list is based!