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Saimpt Mâtin

by Giampaolo Agosta

(The Great Watcher)
Lesser Power of Arborea, LG/Temporal of Thought, L
PORTFOLIO: Fortresses, guards, those who died in battle defending their kin, safety and happiness at home
ALIASES: Brother Shell (tortles)
DOMAIN: Arborea/Olympus/Everwatching Keep
SPONSOR: Korotiku
ALLIES: Korotiku, Saimpt Malinois, Saimpt Ralon, Ka, Calitha
FOES: Yazak pantheon
SYMBOL: White tower
WAL: Any
A native of Renardy, Saimpt Mâtin was the most powerful priest of Saimpt Renard, and the first to devise a way to protect the lupins from the sleep-inducing amber lotus. After the destruction of these plants, the lupins were attacked by the Yazak goblinoids. Saimpt Mâtin guided lupin armies in many battles, dying in the decisive battle fought on the banks of the Dream River. His mortal body was buried in Château-Roan, and later moved to the crypt of Saimpts Mâtin and Malinois Cathedral in Rochefort.

The Church
CLERGY: Priests and Defenders in Renardy, Shamans in Tortle Tribelands
WEAPONS: Any bludgeon
MAJOR SPHERES: All, Combat, Guardian, Law, Protection, Wards
MINOR SPHERES: Divination, Healing
GRANTED POWERS: Save at +2 vs mind attacks; Cast Wards spells as if they were 1 level lower
BONUS PROFS: Alertness
DOGMA: Saimpt Mâtin's dogma stresses the defence of family and land. Followers must be ready to defend their nation from external aggressions.
DAY-TO-DAY ACTIVITIES: Most priests of Saimpt Mâtin (Sanmâtinites) remain in their home city or village, striving to protect their flock from dangers as goblinoids or the Red Curse.
IMPORTANT CEREMONIES/HOLY DAYS: Followers of Saimpt Mâtin celebrate their patron on the first week of spring. During this week, members of the clergy cast most Ward and Protection spells for the next year, using devotional energy. Lay followers and Defenders take part in the ceremonies, but they also train to be effective militiamen. New members of the Holy Order of Were-Hunters devoted to Saimpt Mâtin undergo their initiation rites in the last day of the week.
MAJOR CENTRES OF WORSHIP: Saimpt Mâtin is revered in Renardy, especially in the frontier regions. His most important temple, which he shares with Saimpt Malinois, is in Rochefort. Saimpt Mâtin is also worshipped in the Tortle Tribelands as Brother Shell.
AFFILIATED ORDERS: Saimpts Mâtin and Malinois Holy Order of Were-Hunters (Cf. Saimpt Malinois).
PRIESTLY VESTMENTS: Sanmâtinites wear dark brown habits, with a white rope as belt. They also hold the symbol of their office, a club-like staff.
ADVENTURING GARB: When adventuring, most Sanmâtinites keep their staves, which they use as both weapon and holy symbol.

Mâtinite Spells
Holy Vigil (Abjuration)
Level: 3
Sphere: Protection
Range: Touch
Components: V, S, M
Duration: 6 hours/level
Casting Time: 1 turn
Area of Effect: 1 person/3 levels of the priest
Saving Throw: None
This ancient lupin spell, provided by both Saimpt Malinois and Saimpt Mâtin bestows the recipients full immunity to the effects of the Amber Lotus. Material component are a white lily for each recipient, burning incense (worth 20 gp/recipient) and the priest's holy symbol.