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Monster Reaction Table
by Zach HendersonSomeone shared a pic of the monster reaction table recently and I thought it it would be neat to distill the probabilities down into a single die roll mechanic. It turned out to be more of a bear than I thought. Bell curves within bell curves threw me through a loop. I made plenty of errors along the way but I think they're all sorted.
There is some rounding involved but it's a close-to-accurate representation of the outcome probabilities one would encounter using the traditional table using up to three rolls.
Y'all feel free to check my math.
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My table is certainly flawed. As mentioned above it doesn't dovetail with Charisma modifiers, though 1 point = 5% might work well.
Or this table could serve as a guide for homebreing a more purpose built homebrew reaction mechanic.
Really the excercise was for me to get a grasp on the statistical likelyhoods- and to flex little used math muscles.