Monk Class
by Angelo BertolliThis new Monk class is a replacement for the Mystic Class in the Rules Cyclopaedia. Seems to me that the Mystic class is just too powerful. At first it seems this class is powerful too, but it takes A LOT of experience at higher levels (beyond name level).
Level
Number Attacks
Unarmed Damage*
AC Bonus
Ability
XP Needed
1
1
1d4
-0
0
2
1
1d4
-0
Awareness
2,500
3
1
1d4
-1
5,000
4
1
1d6
-1
Acrobatics
10,000
5
1
1d6
-2
20,000
6
2
1d6
-2
Heal Self
40,000
7
2
1d6
-3
80,000
8
2
1d8
-3
Dodge
160,000
9
2
1d8
-4
320,000
10
2
1d8
-4
Disarm
600,000
11
3
1d8
-5
900,000
12
3
1d10
-5
Stun
1,200,000
13
3
1d10
-6
1,500,000
14
3
1d10
-6
Resistance
1,800,000
15
3
1d10
-7
2,100,000
16
4
1d12
-7
Double Speed
2,400,000
17
4
1d12
-8
2,700,000
18
4
1d12
-8
Mindblock
3,000,000
19
4
1d12
-9
3,300,000
20
4
1d20
-9
Gentle Touch
3,600,000
Ability Descriptions:
- Awareness: same as the Mystic ability
- Acrobatics: same as Mystic acrobatics skill
- Heal Self: same as the Mystic ability
- Dodge: same as the Fighter Combat Option "parry"
- Disarm: same as the Fighter Combat Option
- Stun: any critical hits the Monk makes requires the opponent to save vs paralysis or be stunned for rounds equal to the amount of damage for that attack.
- Resistance: same as the Mystic ability
- Double Speed: the Monk gains double movement rate
- Mindblock: same as the Mystic ability
- Gentle Touch: same as the Mystic ability
Notes:
- HD 1d6/level, +2/level after level 9
- Prime Req: Wis/Dex
- XP Bonus: +5% for Wis 13 and Dex 13, +10% for Wis 16 and Dex 16
- Move Silently and Hide in Shadows as a Thief
- No protection items allowed
- No enchanted hand attacks
- No increased movement rate
- Multiple attacks are multiple actions
- Cannot find or remove traps
- Gain XP normally