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D&D 3.5 Conversion of Night’s Dark Terror

by Sal Ortega

Siege at Sukiskyn

Reaver of the Iron Ring

Warrior 3, medium sized human, CR 2; HD 3d8+6; HP 18; Initiative +0; Speed 20m; AC 15 (touch 10, flat 15); Atk +6 melee (masterwork longsword dg 1d8+2 crit 19-20/x2), Atk +5 melee (dagger dg 1d4+2 crit 19-20/x2), Atk +3 thrown (dagger dg 1d4+2 crit 19-20/x2), Atk +3 missile (short bow dg 1d6 crit x3); SA: none; SQ: none; AL: NE; Sv Frt +5, Ref +1, Will +1; Str 15, Dex 11, Con 15, Int 12, Wis 11, Cha 11

SKILLS: Ride (Dex) +4 (-1), Intimidate (Cha) +6, Survival (Wis) +3, Swim (Str) +4 (+6)

FEATS: Track, Weapon Focus (Longsword), Power Attack

GEAR: Scale Mail (+4 AC -4 armour check), Small Steel Shield (+1 AC -1 armour check), Masterwork Longsword, Dagger, Short bow with 20 arrows, Potion of Cure Light Wounds, (2) Sunrod, Signal Whistle

(8) Hounds of the Iron Ring (archers)

Warrior 2, medium sized human, CR 1; HD 2d8+2; HP 10; Initiative +1; Speed 30m; AC 13 (touch 11, flat 12); Atk +2 melee (short sword dg 1d6+1 crit 19-20/x2), Atk +2 melee (dagger dg 1d4+1 crit 19-20/x2), Atk +3 missile (shortbow dg 1d6 crit x3 range 60); SA: none; SQ: none; AL: NE; Sv Frt +4, Ref +1, Will +0; Str 11, Dex 13, Con 12, Int 10, Wis 11, Cha 11

SKILLS: Ride (Dex) +4 (+5), Climb (Str) +4, Hide (Dex) +2 (+3), Swim (Str) +1

FEATS: Point Blank Shot, Precise Shot

GEAR: Leather Armour (+2 AC -0 armour check), Shortbow, Quiver of 20 arrows, Short sword, Dagger

(12) Hounds of the Iron Ring (boarders)

Warrior 1/Rogue 1, medium sized human, CR 1; HD 1d8+1+1d6+1; HP 9; Initiative +2; Speed 30m; AC 12 (touch 12, flat 10); Atk +5 melee (masterwork dagger dg 1d4+1 crit 19-20/x2), Atk +4 thrown (dagger dg 1d4+1 crit 19-20/x2 rng 10) ; SA: Sneak Attack +1d6; SQ: Trapfinding; AL: NE; Sv Frt +3, Ref +5, Will +0; Str 12, Dex 15, Con 12, Int 10, Wis 11, Cha 11

SKILLS: Swim (Str) +4 (+5), Tumble (Dex) +4 (+6), Intimidate (Cha) +4, Balance (Dex) +3, Bluff (Cha) +3

FEATS: Weapon Finesse (Dagger), Weapon Focus (Dagger)

GEAR: Masterwork Dagger, (2) Throwing Daggers

Kalanos (Boat Master)

Warrior 3/Expert 3, medium sized human, CR 4; HD 3d8+6+3d6+6; HP 30; Initiative +0; Speed 30m; AC 10 (touch 10, flat 10); Atk +7 melee (dagger dg 1d4+2 crit 19-20/x2), Atk +5 thrown (dagger dg 1d4+2 crit 19-20/x2 rng 10) ; SA: none; SQ: none; AL: N; Sv Frt +6, Ref +2, Will +4; Str 15, Dex 11, Con 15, Int 12, Wis 11, Cha 12

SKILLS: Swim (Str) +6 (+8), Ride (Dex) +4, Profession: Sailor (Int) +7 (+8), Jump (Str) +4 (+6), Listen (Wis) +4, Sense Motive (Wis) +4, Use Rope (Dex) +6

FEATS: Weapon Focus (Dagger), Athletic, Dodge, Skill Focus: Profession <Sailor>

GEAR: Dagger, Potion of Cure Light Wounds

Reaver of the Iron Ring (on boat)

Rogue 4, medium sized human, CR 4; HD 4d6; HP 12; Initiative +6; Speed 30m; AC 13 (touch 13, flat 10); Atk +4 melee (masterwork short sword dg 1d6 crit 19-20/x2), Atk +7 melee (masterwork dagger dg 1d4 crit 19-20/x2), Atk +7 thrown (masterwork dagger dg 1d4 crit 19-20/x2); SA: Sneak Attack +2d6; SQ: Trap Sense +1, Trap Finding, Evasion; AL: NE; Sv Frt +1, Ref +6, Will +2; Str 11, Dex 17, Con 11, Int 12, Wis 12, Cha 11

SKILLS: Ride (Dex) +7 (+10), Move Silently (Dex) +7 (+10), Hide (Dex) +7 (+10), Disable Device (Dex) +7 (+10), Listen (Wis) +7, Spot (Int) +7, Open Lock (Dex) +7 (+10), Sleight of Hand (Dex) +7 (+10), Search (Wis) +7 (+10)

FEATS: Weapon Finesse (Dagger), Stealthy, Improved Initiative

GEAR: Masterwork Dagger, Masterwork Shortsword (hidden on boat), Potion of Cure Light Wounds, Signal Whistle

Homesteaders

Pyotr, Clan Head

Scout 2/ Warrior 3, medium sized human, CR 4; HD 5d8+5; HP 27; Initiative +1; Speed 30m; AC 13 (touch 11, flat 12); Atk +7 melee (+1 short spear dg 1d6+3 crit x2), Atk +6 thrown (masterwork short spear dg 1d6 crit x2 range 20), Atk +6 missile (short bow dg 1d6 crit x3 range 60); SA: Skirmish +1d6; SQ: Trap Finding, Battle Fortitude+1, Uncanny Dodge; AL: NG; Sv Frt +5, Ref +5, Will +1; Str 15, Dex 12, Con 13, Int 11, Wis 11, Cha 11

SKILLS: Survival +5, Use Rope +5 (+6), Sense Motive +3, Spot +5, Hide +5 (+6), Move Silently +5 (+6), Swim +5 (+7), Knowledge: Nature +5, Handle Animal +6, Ride + 5 (+6), Speak Thyatian, Speak Traladaran

FEATS: Weapon Proficiencies (Simple, Martial), Armour Proficiency (Light), Track, Point Blank Shot, Far Shot

GEAR: Leather Armour, +1 Short Spear, Short Bow, Quiver of 20 Arrows, (5) Masterwork Arrows

Note: Pyotr is no longer a F5 as in the module. I statted him as having woodscraft skills and some skill at arms, but not a sword-swinging adventurer or professional soldier. He may have some militia experience, so I think the change in his gear is appropriate. His armour is lighter and he focuses on weapons suitable for hunting.

Darya, Pyotr’s Wife

Expert 2, medium sized human, CR 1; HD 2d6+2; HP 8; Initiative +1; Speed 30m; AC 12 (touch 11, flat 11); Atk +1 melee (dagger dg 1d4 crit 19-20/x2), Atk +2 thrown (dagger dg 1d4 crit 19-20/x2 range 10), Atk +2 missile (short bow dg 1d6 crit x3 range 60); AL: NG; Sv Frt +1, Ref +1, Will +4; Str 10, Dex 12, Con 13, Int 11, Wis 12, Cha 12

SKILLS: Profession (Cook) +5 (+6), Ride +3 (+4), Animal Handling +2 (+3), Knowledge (Nature) +4, Heal +5 (+6), Sense Motive +5 (+8), Survival +3 (+4), Appraisal +2, Diplomacy +5 (+8), Speak Traladaran, Speak Thyatian

FEATS: Weapon Proficiencies (Simple), Armour Proficiency (Light), Martial Weapon Proficiency (Short Bow), Negotiator

GEAR: Padded Armour (Heavy cloak and warm clothing), Dagger, Short Bow, Quiver of 20 Arrows, Healer’s Bag

Taras, Pyotr’s Eldest Son

Fighter 2, medium sized human, CR 2; HD 2d10+4; HP 16; Initiative +1; Speed 20m; AC 16 (touch 11, flat 15); Atk +5 or -1 melee (Masterwork Battle Axe dg 1d8+2 crit x3), Atk +4 melee (dagger dg 1d4+2 crit 19-20/x2), Atk +3 thrown (dagger dg 1d4+2 crit 19-20/x2 range 10), Atk +3 missile (short bow dg 1d6 crit x3 range 60), Atk -5 melee (light steel shield dg 1d4+1 crit x2); AL: N; Sv Frt +5, Ref +1, Will +0; Str 15, Dex 12, Con 15, Int 12, Wis 11, Cha 10

SKILLS: Handle Animal +5, Ride +5 (+4), Swim +2 (+2), Craft (Blacksmith) +1, Speak Thyatian, Speak Traladaran

FEATS: Weapon Proficiencies (Simple, Martial), Armour Proficiency (Light, Medium, Heavy, Shield), Power Attack, Weapon Focus (Battle Axe), Cleave, Improved Shield Bash

GEAR: Masterwork Battle Axe, Dagger, Light Steel Shield, Short Bow, Quiver of 20 Arrows, Chain Shirt

Alfana, Taras’ Wife

Expert 2, medium sized human, CR 1; HD 2d6; HP 7; Initiative +0; Speed 30m; AC 10 (touch 10, flat 10); Atk +0 melee (dagger dg 1d4 crit 19-20/x2), Atk +0 thrown (dagger dg 1d4 crit 19-20/x2 range 10); AL: NG; Sv Frt +0, Ref +0, Will +3; Str 11, Dex 11, Con 11, Int 13, Wis 12, Cha 12

SKILLS: Handle Animal +4 (+10), Ride +4 (+6), Profession (Cook) +4 (+1), Heal +4 (+5), Sense Motive +4 (+5), Knowledge (Local) +4 (+5), Survival +2 (+3), Speak Thyatian, Speak Traladaran

FEATS: Weapon Proficiencies (Simple), Armour Proficiency (Light), Skill Focus (Handle Animal), Animal Affinity

GEAR: Dagger, Healer’s Bag

Irina, Pyotr’s Daughter

Cleric 2, medium sized human, CR 2; HD 2d8; HP 10; Initiative +2; Speed 30m; AC 14 (touch 12, flat 12); Atk +1 melee (Light Mace dg 1d6 crit x2), Atk +3 missile (sling dg 1d4 crit x2 range 50); SQ: Turn Undead, Divine Spells; AL: LG; Sv Frt +3, Ref +2, Will +2; Str 10, Dex 14, Con 11, Int 12, Wis 14, Cha 12

DOMAINS: Healing and Good (+1 CL on healing and good spells)

SPELLS MEMORISED: Resistance, Guidance, Purify Food and Drink, Create Water, Cure Light Wounds, Bless, Magic Stone, Sanctuary

SKILLS: Concentration +5 (+8), Sense Motive +2 (+6), Heal +3 (+5), Speak Thyatian, Speak Traladaran

FEATS: Weapon Proficiencies (Simple), Armour Proficiency (Light, Medium, Heavy, Shields), Skill Focus (Sense Motive), Combat Casting

GEAR: Light Mace, Sling, 20 Bullets, Leather Armour, Potion of Cure Light Wounds, Healer’s Bag, Holy Symbol

Matvey, Pyotr’s Younger Son

Rogue 1, medium sized human, CR 1; HD 1d6-1; HP 5; Initiative +3; Speed 30m; AC 13 (touch 13, flat 10); Atk +2 missile (sling dg 1d4 crit x2 range 50); SA: Sneak Attack +1d6; SQ: Trap Finding; AL: N; Sv Frt -1, Ref +5, Will +0; Str 9, Dex 17, Con 9, Int 14, Wis 11, Cha 14

SKILLS: Hide +4 (+9), Move In Shadows +4 (+9), Listen +4, Spot +4, Balance +4 (+7), Tumble +4 (+7), Escape Artist +4 (+7), Search +4 (+6), Swim +4 (+3), Jump +4 (+3), Climb +4 (+3), Gather Information 2 (+4), Speak Thyatian, Speak Traladaran

FEATS: Stealthy, Dodge

GEAR: Sling, 20 Bullets

Kuzma, Pyotr’s Mother

Cleric 4, medium sized human, CR 4; HD 4d8-4; HP 10; Initiative +0; Speed 30m; AC 10 (touch 10, flat 10); Atk +1 melee (Light Mace dg 1d6 crit x2), Atk +3 missile (sling dg 1d4 crit x2 range 50); SQ: Turn Undead, Divine Spells; AL: LG; Sv Frt +3, Ref +2, Will +2; Str 8, Dex 11, Con 8, Int 12, Wis 18, Cha 14

DOMAINS: Healing and Good (+1 CL on healing and good spells)

SPELLS MEMORISED (5/4+1/3+1): Resistance, Guidance, Purify Food and Drink, Create Water, Detect Poison, Cure Light Wounds, Bless, Magic Stone, Sanctuary, Protection From Evil, Cure Moderate Wounds, Delay Poison, Aid, Bull’s Strength

SKILLS: Heal +7 (+14), Concentration +5, Knowledge (Religion) +7 (+8), Speak Thyatian, Speak Traladaran

FEATS: Weapon Proficiencies (Simple), Armour Proficiency (Light, Medium, Heavy, Shields), Scribe Scroll, Brew Potion, Skill Focus (Heal)

GEAR: Potion of Cure Light Wounds, Healer’s Bag, Holy Symbol, Scroll of Cure Light Wounds, Scroll of Cure Moderate Wounds