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More of Nevvitz's items

by Kevin Turner

The first one Evar Nevvitz had nothing to do with, but it's cool anyway. The others show why he's fun at parties, like Carl said.

Enjoy. And, if you don't happen to recognise the places listed here, it's because I started out with only the AD&D2 Mystara material, and had no idea there was more stuff published, so I made my own other continent on the other side of the Known World. That's just me. --F--

Drill Knife

A thrown weapon made of a steel highly concentrated with iron, this strange looking thing appears to be two fist-sized cones connected base-to-base with a leather-wrapped cylinder in between. The cones are made in a spiral fashion with the tips being very sharp; weighted and balanced for throwing. When thrown overhand like a football, it strikes for d6+1 and gives a +2 to hit versus armour less than plate.

Retrieval is a slight problem...requiring a non-intensive setting to accomplish (non-combat, non-countdown).

Its weight is prohibitive, weighing as much as a normal longsword, and is most commonly seen carried in a stylised hip holster.

Now standard issue for the troops stationed at Eagle's Eye Keep, and fashioned by their one-eyed, one-handed weapon master for his own self-defence.

Gwen's Magic Bubbles

Evar Nevvitz only made two containers of these, and their current whereabouts are not known. It is known that the vessels and stoppers are made of glassteel (as the AD&D spell of the same name).

The potion itself is purplish-pink in colour and casts rainbows about the room like a prism when held to the light. It was never meant for consumption (causing nausea and diarrhoea if swallowed), and its function lies in the combined use of the strange stopper and the potion. The stopper has a long wand with a ring on the end, all made of glassteel, the stopper lined with rubber. When properly coated with the potion, the long wand produces shiny bubbles with a rainbow sheen to them. The imagination of the user determines the size and shape of the bubble. Like normal soap bubbles, they float about, slightly lighter than air, and subject to any whims of air current. Unlike soap bubbles, however, the Magic Bubbles do not pop on contact with a surface. Instead, they pop only when willed to do so by the user, they suffer 6hp damage, or after 2d6 turns have elapsed. Items may be put inside the Bubble as it forms, and such items are treated as if they are also lighter than air for the duration of the Bubble. Air supply is limited; the DM should determine how large a bubble could hold how much air. And all items inside the Bubble will immediately plummet to earth when the Bubble pops. One vessel contains enough fluid for d20+5 Bubbles. If poured on a floor, no matter the surface, treat it as if liquid soap were on a tile floor.

Nevvitz created these items for amusement in performances, not really prepared for the aftermath of falling cattle when the Bubbles burst. They are named for Nevvitz's "one true love," the sprite Gwendolyn.

Obviously, these are more intended for humour, but I suppose they can have some applications in the hands of unscrupulous and desperate adventurers.

The Wand of Flip!

Another practical joke item designed by the errant Nevvitz, this wand holds exactly 3 charges at a time, for reasons he would never share.

Its purpose is to take any rectilinear chamber and rotate it 90 degrees along one of three axes. If this means that people and objects in the room are no longer on the floor, well, then they find the new floor in a hurry. Passages into the room do NOT shift orientation, but door-frames and portals appear to move with the wall they are attached to, making exit rather difficult until the effects wear off, d20 turns later...also wreaking havoc when gravity asserts itself again.

Occasionally, the wand will also roll the room 180 degrees on the vertical axis, effectively switching floor and ceiling. Roll a d4 on the following chart to determine action:

1) Room rotates on the horizontal axis. Doors are useless unless aligned with a corresponding passage in the original wall. Floor stays level.

2) Room rotates on the vertical axis. Floor is now a wall.

3) Room rotates on the diagonal. Everything falls to a corner.

4) Complete reversal. Floor is now ceiling. All items not bolted down are about to take a trip.

Nevvitz was prone to use this wand at late-night parties in large castles, where the damage was not quite so noticeable from normal party damage and where the occupants of the room were drunk enough that they found it amusing as well as painful. He was also known to just wander around saying "Flip!" when he was punchy or tired...his associates left any rectilinear chamber when he began to say that.


Usually found by the pouch-full, these strange items look like inch-long rubber fish. When put into water, however, they animate, and immediately seek out their favourite thing: the humanoid gluteus maximus. No real damage is done by their bite, but the annoyance factor to an unsuspecting swimmer is very high, akin to multiple mosquito bites.

The fish revert to rubber and float to the surface when the command word is spoken. Removal from the water will also make them go dormant.

Nevvitz was forced to leave hurriedly from the town of Sonrasax for putting several hundred of these in the Bay of Murmonn during the annual "Swim Across the Bay."