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by Marco Dalmonte

(Mahes, Nin Fang-Le, White Claw)
Patron of Rakasta, Patron of Hunting, Bravery and Battle, Protector of Nomads

Level, Alignment, Sphere: 27th (Eternal), N, Matter
Symbol: a golden bow with a white net on the black background
Portfolio: bravery, adventure, travel, battle, hunting, rakasta, epic deeds
Worshipped in: Bellissaria, Davania (Arypt, Brasol, Izonda, Meghala Kimata), Hollow World (Nithia), Isle of Dawn (Thothian Plateau), Midlands (Borea, Hyborea), Norwold, Ochalea, Savage Coast (Bellayne, Dunwick, El Grande Carrascal), Skothar (Esterhold, Jen, Minaea, Nentsun), Thanegioth
Appearance: an anonymous mysterious wanderer with lithe but well-muscled body wrapped in a long dusty grey hooded cloak that prevents to see his features. He wears a wide-brimmed hat that comes down almost to his eyes and a scarf that covers all the lower part of his face, leaving only a glimpse of two yellow cat's like eyes which show an incredible strength and cunning.
History: LIKELY THEORY: Ninfangle lived on Mystara right after Bastet's departure and he was one of the first rakasta hunters and explorers. Ninfangle was always a wanderer at the heart, he loved his nomadic lifestyle as hunter and his bravery was so extreme that it almost bordered madness. With his epic quests and deeds he contributed to create the first myths about the old classic rakasta character: nomadic, fearless and savage. Ka noticed the fiery character of this rakasta, and he tried to sponsor him to immortality by reincarnating him into different races and lives. Every time Ninfangle proved as much intrepid and reckless as he had been in the past, and managed to pass all the tests that Ka devised for him. Thanks to Ka's sponsorship, Ninfangle was thus able to accomplish the path of the Polymath and became a true rakasta deity around BC 15000. Ninfangle became then the patron of the rakasta all over the world together with Ka, and is worshipped as patron of travellers and nomads, bravery, hunting and battle.
Personality: Ninfangle has always been wild at heart, even after his ascension. He does not have a clear goal, but rather he moves erratically from one plot to another: the important thing is to keep moving, to reach new goals and brave new challenges. To him the word "impossible" does not exist: everything can be achieved if one is determined and brave enough to face his own destiny. That is the teaching he passed onto his followers all over the ages. For this reason his name is often called upon (especially among the rakasta) to bless difficult deeds like explorations or battles. Through all the centuries he never forgot the rakasta, his beloved race that he protects together with Ka and Bastet (with whom he stroke a deep bond ever since her return to the Multiverse), and is worshipped both by nomadic rakasta and by other races (especially by Nithians) as patron of hunting, battle and bravery
Patron: unknown [likely: Ka]
Allies: Bastet, Ka
Enemies: none
Classic D&D Stats:
Followers' Alignment: any
Favoured weapon: war claws (allowed all one-handed slashing weapons and short bow)
Clerics' skills and powers: fast walking (base movement is increased of 10' per round), free Hunting, Survival and Courage general skills, +2 bonus to Tracking general skill (not free)
D&D 3E Stats:
Domains: Matter, Travel, Hunting, Courage
Preferred weapon: bow (long or short)
Source: IM2