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Obsidian Golem

by John Walter Biles

Golems are human-formed constructs, usually created as guardians and soldiers for some wizard or priest or other ritualist. The standard golem types do not appear in Mystara, but many Mystaran golems have arisen to take their place...

Obsidian Golem Level 6 Elite Brute
Large natural animate (construct) XP 500
Initiative -1 Senses Perception +0; darkvision
HP 178; Bloodied 89
AC 20; Fortitude 20, Reflex 12, Will 15
Immune disease, poison, sleep
Resist Cold 10, Fire 10
Vulnerable Acid 5
Speed 6; can’t shift
m Slam (standard; at-will)
Reach 2; +9 vs. AC; 2d8+4 damage
M Kick (Immediate Reaction on a successful Slam attack; at-will)
Reach 2; +7 vs. Reflex; 1d10+4 damage and prone
M Golem Rampage (standard; recharge 5-6 )
The Obsidian golem moves up to its speed plus 2 and can move through enemies’ spaces, provoking opportunity attacks as normal. When it enters a creature’s space (ally or enemy), the golem makes a slam attack against that creature. The creature remains in its space, and the golem must leave the space after it attacks. The golem must end its rampage in an unoccupied space.
Death Explosion (Immediate Reaction when reduced to 0 HP; Daily)
The Obsidian golem explodes in a shower of razor-sharp obsidian fragments. Close Burst 3; +7 vs. Reflex; 3d8+4 damage
Alignment Unaligned Languages Common
Str 19 (+7) Dex 7 (+1) Wis 8 (+2)
Con 19 (+7) Int 6 (+1) Cha 3 (-1)

Obsidian Golems are slightly smarter than most golems, able to take slightly more complex instructions and to speak, enabling them to report on things they’ve seen, ask for passwords, etc.