Atlas   Rules   Resources   Adventures   Stories       FAQ   Search   Links


by Marco Dalmonte

(Mother Forest, Thendara, Breig, Tawnia, Uí)
Patroness of Sylvan Races, Mother of the Elves

Level, Alignment, Sphere: 31 (Hierarch), NG, Time
Symbol: an oak leaf
Portfolio: nature, fertility, protection of forests and woodland beings (especially elves and treants)
Worshipped in: Known World (Minrothad, Wendar, Alfheim, Five Shires), Norwold, Isle of Dawn, Davania, Savage Coast (Robrenn, Bellayne, Jibarú), Hollow World (Icevale, Neathar Lands)
Appearance: Ordana has different manifestation forms, according to the cultures she's revered by.
Mother Forest / Uí: an imposing and verdant oak treant.
Thendara / Tawnia: a beautiful elven maiden with long flowing hair and emerald green skin clad with woodsman clothes.
Ordana / Breig: a charming dryad with emerald green hair and eyes, clad in a simple thin tunic made with the leaves of different trees.
History: Ordana was the first (and only up to now) treant who reached immortality at the end of human's Prehistory, long before the civilised races strode on Mystara's soil. She did never understand who her patron was, although Khoronus suspects he may have had part in her ascension working from the far future. Ordana's first creation were the sylvan races and later she perfected her skills when she gave life to the first elves. The elves were born with the purpose of giving them rulership and guardianship of the most sacred forests of Mystara, in exchange for nurturing and sheltering them in those paradises. When the elves turned their back on her philosophy to follow the Blackmoorian folly, she felt betrayed, but nevertheless she did not act against them. Instead she patiently waited for them to return to dainrouw, the way of the forest.
When she understood the southern elves were doomed, she inspired the most faithful of her followers, Ilsundal the Wise, to travel northwards searching for the lost clans and the promised land. She promised to lead them to another Evergrun, but only if they forsook the ways of Blackmoor and came back to the old way of the forest. She later helped Ilsundal create the Sylvan Realm, and even if after his ascension she lost most of her elven followers (who started to revere the Wise), she didn't bear any animosity towards her old pupil, knowing that he taught her people to always respect the way of the forest. Nowadays Ordana is worshipped by the elves of Minrothad and Wendar, by some elves and druids in Alfheim, Davania, the Savage Coast, Norwold and the Isle of Dawn, as well as by humans and elves in the Hollow World. She is also revered by many woodland races (especially treants) all over the world.
Personality: Ordana is a force of nature and she embodies the majesty and timeless strength of forests and woodland races. For this reason she views herself as protector of all the races that dwell in and respect and love the forest. On the other hand, she opposes with passion all those civilisations which destroy woodland areas or use fire in a mindless way (that's why she considers Rathanos and Zugzul her enemies). Despite she lost many followers to the elven immortals, she considers Ilsundal, Lornasen and Calitha some loyal allies, and she knows she can always count on the Korrigans' protection, on Zirchev's aid and on Ka's wisdom.
Patron: unknown [likely: Khoronus]
Allies: Korrigans, Calitha, Lornasen, Ilsundal, Zirchev, Ka
Enemies: Rathanos, Zugzul
Classic D&D Stats:
Followers' Alignment: any; clerics must be Neutral
Favoured weapons: club or quarterstaff (allowed all bludgeoning weapons)
Clerics' skills & powers: clerics gain thieves' skills hide in shadows and move silently as thief or same level only in woodland areas; free Nature Knowledge and Survival (Forest) general skills; +2 bonus to Herbalism skill
D&D 3E Stats:
Domains: Time, Good, Plants, Protection, Fertility
Preferred weapon: club (any)
Sources: GAZ5, GAZ9, HW, WotI, SCS