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by Jamie Baty

B3 28
Medium Humanoid (Extraplanar)
Hit Dice: 7d8+7 (38 hp)
Initiative: +7 (+3 Dex, +4 Improved Initiative)
Speed: 70 ft. (14 squares)
Armour Class: 17 (+3 Dex, +4 natural), touch 13, flat-footed 14
Base Attack/Grapple: +5/+7
Attack: Slam +7 melee (1d4 +2)
Full Attack: Slam +7 melee (1d4 +2) or by weapon +7 melee
Space/Reach: 5 ft./5 ft.
Special Attacks: -
Special Qualities: Telepathy
Saves: Fort +3, Ref +5, Will +5
Abilities: Str 14, Dex 17, Con 12, Int 19, Wis 17, Cha 17
Skills: Balance +6, Concentration +7, Diplomacy +6, Gather Information +9, Heal +9, Hide +6, Listen +11, Move Silently +6, Search +10, Sense Motive +9, Spot +11, Survival +6, Tumble +6
Feats: Alertness, Dodge, Improved Initiative
Environment: Any land
Organisation: Solitary, Company (2-5), or Squad (5-20)
Challenge Rating: 6
Treasure: None
Alignment: Always lawful neutral
Advancement: by character class
Level Adjustment: +4

These translucent green beings are a gentle folk, protecting all lawful creatures that may enter the place they are guarding. They wear long flowing robes that appear to move in the breeze even though there may be no air movements at all. Most Protectors are bald men, though some may appear as women with long flowing hair. Their bodies are slender, giving them the appearance of being much taller than they are, and they float 6 to 10 inches above the ground (this movement is statistically like walking). They do not speak aloud, as their race is capable of telepathy, and they know instantly the alignment of the being or creature entering their protected area.
As superior beings, they overlook the mistakes of other lawfuls and help lawfuls gain a better understanding of how to live properly. To them this means protecting lawful things and eliminating the chaotic things to make a better world.

Protectors will attack anything or anyone who is not lawful (except for normal animals). They will never attack a lawful creature even if it is attacking them. The Protectors know that lawful beings would not attack them if they understood the Protectors' purpose.
Although they rarely employ them, Protectors are proficient with simple weapons.

Telepathy (Su): A protector can communicate telepathically with any other creature within 100 feet that has a language. A protector may address multiple creatures at once telepathically, although maintaining a telepathic conversation with more than one creature at a time is just as difficult as simultaneously speaking and listening to multiple people at the same time.

Protectors as Characters
Protectors have any class as a favoured class (like humans). Protector clerics may choose two of the following domains: Knowledge, Law, and Protection.