Atlas   Rules   Resources   Adventures   Stories       FAQ   Search   Links

Palartarkan the Lofty One

by Marco Dalmonte English translation by Gary Davies

Patron of Ar, Lord of the Air
Level, Alignment, Sphere: 12th (Temporal), N, Energy
Symbol: a flying mountain
Portfolio: Alphatia (Kingdom of Floating Ar in particular), astronomy and astrology, elemental plane of air, magic regarding gravity, air and flight
Worshipped in: Alphatia, Alatian Islands, Hollow World (Hiakrai Neathar)
Appearance: a human with a large, muscular physique, with thick, pure-white, well-groomed hair, beard and moustache, dressed in clothes of blue and white tones that recall the clouds. He usually appears floating in a position of meditation, with crossed legs.
History: during his mortal life, Ar was an Alphatian mage that lived on Old Alphatia during the reign of Alphaks. When the world exploded because of the magic war and the Alphatians migrated across the planes, Ar had just started on the Path of the Paragon, and followed the exiles here on Mystara. Here he decided to mould a part of the continent in which were settled the Alphatian expatriates for completing his test, and being fascinated by air and by flight created the Floating Continent of Ar, then taught to his students the majority of the modern knowledge of the Alphatian air mages; thanks to this last success attained Immortality around 840 BC, revealing himself later with the name of Palartarkan to the Alphatian spellcasters.
Personality: An excellent student and researcher of the mysteries of the universe, Palartarkan is the recognised patron of Alphatian magic, as well as all those that are interested in of the nature of the Multiverse, of the laws of gravity, great works of terraforming, nature as well as techniques of flight and of the Elemental Plane of Air.
Patron: unknown [presumed: Ixion]
Allies: Alphatia, Razud, Zalaj
Enemies: Alphaks
Alignment of followers: any; clerics must be Neutral
Favourite weapon: any one thrown weapon (allowed any missile weapon)
Clerics’ skills and powers: power of fly for 2 hours each day (innate ability, cannot be dispelled), +5% bonus for any attempt to create spells or magic items that have flight or air properties
Domains: Energy, Magic, Knowledge, Gravity
Preferred weapon: half spear
Source: DotE, HW, WotI