Atlas   Rules   Resources   Adventures   Stories       FAQ   Search   Links



Ranivorus Spell List

by Sheldon Morris

Ranivorus Spell List (Celestial of the Sphere of Entropy)

Domains: Chaos, Corruption, Destruction, Evil, Hatred, Sphere of Entropy

Special Clerical Powers: You may perform a 'touch of madness' once per day as a spell-like ability. Make a melee touch attack against a living creature which, if successful, causes the target to make a Will Save against DC 13 plus your wisdom modifier or be overcome by violent convulsions and unable to act (treat as stunned) for 1d4 rounds. This is a mind-affecting effect. Intimidate is a class skill.

0-Level Cleric Spells (Orisons)
Acid Splash
Daze
Detect Magic
Detect Poison
Guidance
Inflict Minor Wounds
Read Magic
Resistance
Touch of Fatigue

1st-Level Cleric Spells
Charm Person
Command
Detect Law
Detect Good
Doom
Entropic Shield
Magic Weapon
Protection from Good
Protection from Law

2nd-Level Cleric Spells
Bear's Endurance
Darkness
Death Knell
Enthral
Hold Person
Shatter
Silence
Undetectable Alignment
Whispering Wind

3rd-Level Cleric Spells
Animate Dead
Blindness/Deafness
Contagion
Crushing Despair
Magic Circle against Good
Magic Circle against Law
Snare
Speak with Dead
Suggestion

4th-Level Cleric Spells
Chaos Hammer
Confusion
Divine Power
Enervation
Geas, Lesser
Giant Vermin
Magic Weapon, Greater
Modify Memory
Unholy Blight

5th-Level Cleric Spells
Command, Greater
Dispel Good
Dispel Law
Dream
Feeblemind
Inflict Light Wounds, Mass
Insect Plague
Slay Living
Symbol of Pain

6th-Level Cleric Spells
Animate Objects
Antilife Shell
Bear's Endurance, Mass
Create Undead
Geas/Quest
Harm
Suggestion, Mass
Undeath to Death
Symbol of Fear

7th-Level Cleric Spells
Blasphemy
Destruction
Disintegrate
Inflict Serious Wounds, Mass
Insanity
Symbol of Stunning
Word of Chaos
Waves of Exhaustion

8th-Level Cleric Spells
Charm Monster, Mass
Cloak of Chaos
Demand
Earthquake
Inflict Critical Wounds, Mass
Symbol of Death
Symbol of Insanity

9th-Level Cleric Spells
Dominate Monster
Implosion
Power Word, Kill
Soul Bind
Storm of Vengeance
Summon Monster IX

Weapon of the Immortal: Flail; +1 shock dire flail

Symbol: Snakes writhing forth from the mouth of a bald, human head.

Immortal's Alignment: CE

Appearance: A hirsute gnoll 16 feet high, with powerful jaws, pointed fangs in a drooling mouth, wearing a black plate mail and wielding two black flails (one in each hand).

Names:
Yeenoghu

Notes:
Special thanks to Marco for Ranivorus' appearance.