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by John Walter Biles

Dungeon and cave dwelling giant-spider like predators about the size of a small horse. They have sticky forelegs with which they grapple foes, who they then chew on with their mandibles. They are animal in intelligence but smart enough to know when they’re in over their head...not necessarily smart enough to avoid getting in over their head to start with, though.

Rhagodessa, Level 4 Lurker
Large natural beast XP 175
Initiative +8 Senses Perception +9; darkvision
HP 45; Bloodied 22
AC 18; Fortitude 16, Reflex 18, Will 16
Speed 8; climb 5
m Grab (standard; at-will)
+7 vs. Reflex; target is Restrained and must escape according to normal rules for Escaping a Grab.
m Bite (standard; at-will)
+9 vs. AC; 1d10+4.
M Mandible Crush (standard; at-will against Restrained targets)
+7 vs. Reflex; 2d8+4
Death From Above (standard; Refresh 5-6)
The Rhagodessa must be at least 5 feet up a wall off the ground to use this; the Rhagodessa jumps up to 6 squares and attacks; this counts as a charge. +7 vs. Reflex; 3d8+4 damage
Surprise Assault
Rhagodessa gain +1d6 damage when they have combat advantage
Alignment Unaligned Languages --
Skills Dungeoneering + 9, Stealth +11
Str 15 (+4) Dex 18 (+6) Wis 15 (+4)
Con 15 (+4) Int 4 (-1) Cha 4 (-1)