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Soul Eater

by Joe Not Charles

I'm starting (slowly) to convert X4/X5 to 4E. X4 is targeted toward level 5, so here's a Level 5 Solo version of the Soul Eater:

Soul Eater Level 5 Solo Lurker
Medium shadow magical beast (shapeshifter) XP 1000

Initiative +7 Senses Perception +12; darkvision
Shroud of Darkness aura 2; within the aura full light becomes dim light and
dim light becomes full darkness. All light sources within the aura illuminate
only the square they are in.
HP 160; Bloodied 80; see also bloodied fury
AC 23; Fortitude 19; Reflex 18; Will 21
Resist 10 Psychic; insubstantial
Saving Throws +5
Speed 7
Action Points 2
m Ghostly Claw (standard; at-will)
+10 vs AC; 1d6+4 damage and the target takes a -1 penalty to Will which
lasts until the end of the encounter.
C Soul Drain (standard; at-will) + Psychic
Close blast 5; one target in blast; +8 vs Will; 1d10+4 psychic damage and
the target is weakened and takes 5 ongoing psychic damage (save ends both)
M Double Attack (standard; at-will)
The soul eater makes two Ghostly Claw attacks. If both hit the same
target, it is restrained. (Treat this as a successful grab attack which
causes the target to become restrained instead of immobile.)
M Baleful Retaliation (immediate reaction, when the soul eater is struck by a
melee attack; at-will) + Fear
The soul eater's evil will lashes out at the enemy that attacked the soul
eater; +8 vs Will; the target is stunned until the end of the soul eater's
next turn. After-effect: the target is unable to move closer to the soul eater
(save ends).
C Soul Vortex (standard; encounter) + Psychic
Close blast 5; +8 vs Will; 3d6+4 psychic damage and the target is
weakened and takes 5 ongoing psychic damage (save ends both)
C Bloodied Fury (free; when first bloodied; encounter)
Close burst 1; the soul eater makes a Ghostly Claw attack on all enemies
in burst
C Baleful Presence (standard; encounter) + Fear
Close burst 5; +6 vs. Will; the target is stunned until the end of the
soul eater's next turn. After-effect: the target is unable to move closer to
the soul eater (save ends).
Alignment Evil Languages Common, Abyssal
Skills Religion +12, Stealth +8
Str 16 (+5) Dex 12 (+3) Wis 20 (+7)
Con 16 (+5) Int 15 (+4) Cha 10 (+2)

As an assassin, the creature's designed to attack one target (by immobilising it with the double claw and then Soul Draining it) while the other powers are used to keep its allies away: the aura gives it concealment from ranged attacks, and Baleful Retaliation and Baleful Presence keep melee attackers off its back.

I had this critiqued on enworld, so you might want to check out that thread for more suggestions people made (also my rationale for making this level 5). I'd be interested in any other comments or critiques you guys have, too.