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by Jamie Baty

WotI 113
Large Construct (Exalted, Extraplanar)
Hit Dice: 15d10+30 (112 hp)
Initiative: +1 (+1 Dex)
Speed: 50 ft. (10 squares), fly 120 ft. (average) (can't run)
Armour Class: 19 (-1 size, +1 Dex, +9 natural), touch 10, flat-footed 18
Base Attack/Grapple: +11/+21
Attack: Slam +16 melee (2d6 +6)
Full Attack: 2 Slam +16 melee (2d6 +6)
Space/Reach: 10 ft./10 ft.
Special Attacks: Mind power
Special Qualities: Construct traits, darkvision 60ft., low-light vision, potent magic
Saves: Fort +5, Ref +6, Will +6
Abilities: Str 23, Dex 12, Con -, Int 10, Wis 13, Cha 12
Skills: Concentration +5, Diplomacy +5, Gather Information +5, Knowledge (local) +3, Listen +9, Search +4, Sense Motive +5, Spot +9
Feats: Alertness, Cleave, Great Cleave, Improved Bull Rush, Improved Sunder, Power Attack
Environment: Any land
Organisation: Solitary
Challenge Rating: 16
Treasure: None
Alignment: Any
Advancement: Between 15 and 50 HD, Any size possible
Level Adjustment: -

Servitors are created by Immortals and may look like just about anything: humans, golems, dragons, clouds, chairs, bowling balls... They are used as bodyguards or as messengers. Occasionally one is created to house the life-force of a recently slain mortal who was favoured by the Immortal.
Although a construct created by an Immortal, servitors are intelligent and serve the Immortal by choice, not compulsion. Most servitors serve their creator willingly as thanks for being given life (even if as a construct.).
The above servitor is at the lower end of what is possible for a servitor. They may have a variety of weapon and natural attacks, skills and feats suited to their purpose, a variety of special attacks and qualities, and be of virtually any size. The possibilities are only limited by the Immortal's power expenditure and the servitor's intended purpose.

This servitor attacks with two slam attacks. It will use its Mind Power only if in danger.

Mind Power (Sp): As a swift round action, a servitor may create a variety of spell-like effects at the expenditure of Power Points. A servitor possesses 150-300 Power Points. Power Points regenerate with rest at the rate of 1 PP per minute of rest. Servitors are associated with whichever Sphere their creator belongs to. The following are typical uses for the Power Points:
A servitor can cast any mortal spell at 25th level, but that costs it double the spell level in PP (for example, a fire ball would cost it 6 PP).

Potent Magic (Ex): Unlike mortal creatures, a servitor can affect an immortal with its magical attacks.

Construct Traits: A construct possesses the following traits: Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects); Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects; Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain; Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless); Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less; Since it was never alive, a construct cannot be raised or resurrected; Constructs do not eat, sleep, or breathe. Please see the 3.5E Monster Manual for more information.