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Small Riding Animalby Jamie Baty
Hit Dice: 1/2d8+1 (3 hp)
Initiative: +4 (+4 Dex)
Speed: 40 ft. (8 squares), or fly 50 ft. (average)
Armour Class: 15 (+1 size, +4 Dex), touch 15, flat-footed 11
Base Attack/Grapple: 0/-6
Attack: Bite +5 melee (1d4 -1)
Full Attack: Bite +5 melee (1d4 -1)
Space/Reach: 5 ft. /0 ft.
Special Attacks: -
Special Qualities: Low-light vision
Saves: Fort +3, Ref +6, Will +0
Abilities: Str 8, Dex 18, Con 12, Int 2, Wis 10, Cha 4
Skills: Hide +9, Listen +1, Move Silently +5, Spot +2
Feats: Weapon Finesse
Environment: Any land
Organisation: Solitary, or Family (2-5)
Challenge Rating: 1/8
Alignment: Always neutral
Advancement: 1.5-1 HD (Small); 2-3 HD (Medium)
Level Adjustment: -
Use these statistics for the various forest creatures the Kubbits use as mounts: foxes, small dogs, insectivorous lizards, large birds of prey. Some mounts may have the ability to fly, in which case the have no land movement.
DM's Note: If desired, the DM may use official 3.5e statistics in place of these if the desired type of mount has an official stat block.
If not mounted by kubbitts, most small riding animals will flee if threatened. They bite to defend themselves.
Carrying Capacity: A small riding animal can carry 26 lb. or less as a light load, 27-53 lb. as a medium load and 54-80 lb. as a heavy load.