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The GuildMaster for The Adventurers Guild in Glantri City

by Aoz

Venynore Drarastreth and image from pinimg.com

Venynore Drarastreth (e12 str 7, In 17, Wi 16, Dx 15. Con 5 (9* from Ring) Ch 11 AL L age 185 (As of 1014 AC)
(3rd level Earth Elementalism)
GuildMaster Ring:+ 8 hp, + 1 saves and attack rolls, + 4 con buff* and a few unknown features

 
Before coming to The Glantri Great School of Magic (GSoM), she was born in 829 AC and lived in the woods of the Lawensa Depression. She lived with her mother, Ridaro Drarastreth and father, Lamlis Drarastreth in a small elven home and she was very happy. Venynore was a weak elven child she enjoyed reading and studying; however, loves trips to the woods with her parents and adventures (treasure hunts her parents made for her). Her constitution has always a problem. Is a young, beautiful, blue eyes, blonde elf. She only had a few older friends do to fatiguing quickly and needing a lot of rest.

Harak and his horde of orcs finally met their end in the spring of AC 972 when they tried to invade the Lawensa Depression and were routed by elvish forces guarding the Depression. However, her parents died in the battle and her grandfather, Lugolor Drarastreth, took Venynore in and sent her to the GSoM in 989 AC at the age of 160. She impressed Lugolor who then told her "You were squandering your talents that your parents gave you and should seek out a higher education to take advantage of your gifts". Following the request of her grandfather, she became a student at the GSoM, she is a Brillant elven wizard; however, she would prefer exploring elven ruins and treasure hunts.

Venynore is friendly, outgoing, and she believes allowing Kol along with the humanoids into Glantri is a mistake. Nevertheless, she is responsible and feels protective towards those who follow her. She is confident and sure of herself without being arrogant, and has demonstrate numerous times that she is willing to sacrifice herself to save others.

Venynore Drarastreth mind and magic works in such harmony that the teachers love teaching. Kara also has a drive and thirst for knowledge that allowed her to work quickly, completing her training in a comparatively short amount of time. However, as she progressed and began to think more about world, she found herself adventuring with humans to even a Dwarf named Brom.

While at the GSoM. A friendly human wizard Zauberer Fledermaus gives her a spell scroll containing (Invisibility) he already had it and he thought she was cute and brilliant. Later they worked on translating a book of ancient wizardry (for extra credit) They worked well together and enjoyed the assignment. She first meets him at the school in 991 AC (He was 16 and level 3 wizard) by 1014 AC will be 39 and 13th level vampire Wizard (turned vampire in his 30's).

Zauberer Fledermaus and image from pinimg.com

A few achievements of hers: Completed a sacred Elf Ritual to bless the forest when she was with her Grandfather, Discovered at the GSoM a magic book that randomly plane shifts the reader (Went to elemental Plane of Earth, She followed a tunnel for three days and found the High Master of Earth and the Master brought her back home), She handed over the book and was also enrolled in the earth circle, Stopped a class of students from cheating (Made a lot of enemies), Explored Erewan Feywoods for a three months (came back only 3 days passes),Help Stopped a band animating undead chicken at Skullhorn pass, and Killed a goblin shaman up to no good ( didn't see his goblin in the corner that stabbed her with a rusty spear).

Venynore Drarastreth suffered another tragedy. A romantic partner of hers died when her party got split by a trap in a dungeon. Goblins killed her friend Hailey Bell a female human. Venynore on the same adventure nearly died. She has scar on your body near her heart where she got hit by a rusty spear. Only because heroic actions of Brom Garkam, dwarven fighter, was she saved none of the others in the party survived. An elite team was sent back to recover the bodies and destroy the goblins.

Brom Garkam and Image from pinimg.com

She disagrees with some of her Masters, especially magic being superior. In a battle out in the real world a spellcaster must use everything to survive and sometimes magic is not enough. She believes magic is important, but knowledge is invaluable, and allies are priceless. Furthermore, a guest speaker Victor von Wulf told her to keep to herself, that Glantri should make peace with the Dwarves. Wulf worries if her opinion gets out there could be trouble for the elf.

She has had more fun but some sad adventures with her friends and classmates, even discovered a long-lost cave of a Green Dragon (already dead). While on her journey back from the location, she got tired, the thief of her party knocked her out then woke up next to a campfire of Dhushann the Grey Wizard, with three dead teammates. He said Brom sent him.

Dhushann explained to her that the wizard named G̣rdan Maxwell with the thief and the fighter teamed up to take out her and the other two wizards (Mave Bloom-elven female and Issac Danger- human male). Using a mind probe spell on G̣rdan Maxwell was making Dc off the students that were cheating and she ruined it. He was quietly expelled and had to enroll in another school. The other two offend the thief and fighter. The Grey Wizard told her bad things would have happened if Brom had not sent him.

The other two woke up and everyone talked for a long while and he give her a ring with skull and crossbones on it plus a letter from Brom. In the letter, Brom Garkam explains he has become GuildMaster for The Adventurers Guild in Rockhome and thought she would make a great GuildMaster in Glantri City. The letter goes into detail what TAG is and what it does for adventurers. Dhushann then teleports her and her two companions back to Glantri where she thinks long and hard about the letter plus the conversion with Dhushann.

She went to open a chapter of The Adventurers Guild only to find out Dhushann the Grey Wizard had done all the paperwork for her and even bought a Headquarters for her in Glantri. Even left instructions for her, then she immediately became the GuildMaster of The Adventurers Guild in Glantri on signing some legal papers.

She will hire Mave Bloom and Issac Danger to work at The Adventurers Guild in Glantri City. Then a few weeks later a few priests show up with letters from the Grey Wizard and start working for her. Zauberer Fledermaus will work at TAG part time as a monster broker for 5% commission on profits from monster sale. When he sees a Priest raise a monster he signs on and also, to work with Venynore Drarastreth again.

Now, she gives adventurers different types of quests, such as hunting monsters. She will disguise herself from time to time to go with a group of adventurers for some adventure and observation. Zauberer Fledermaus will make sure at least one invisible stalker or a few faeries go with her.