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Thincol I Torion

by Byron Molix

This is Thincol I from my campaign, if you don't want him speaking dwarven, give him another language or lower his Int by 2. My version starts out a pretty smart guy, so he earned another language.

Thincol I Torion (Emperor of Thyatis, Thincol the Brave, Thrainkell Torson) 24th Level (Barbarian 3, Fighter 3, Thyatian Gladiator 6, Aristocrat 8, 4 High Levels: +1 Str, +1 Con, +2 Atk Bonus) Human, Lawful Neutral
Str 18(+4)
Dex 16(+2)
Con 18(+4)
Int 17(+3)
Wis 15(+2)
Cha 18(+4)

190 hp; Init +6; Speed 20; AC 21 (+2 Full Plate +10, Dex +1) Melee +24/+19/+14/+9; Ranged +22/+17/+12/+7 +2 Greatsword +27 (2d6+10, 17-20), Dagger +24 (1d4+4), Unarmed +24 (1d3+4) Fort +17, Ref +11, Will +12

Languages: Thyatian Common, Alphatian Common, [Denwarf Dwarven]
Skills: Bluff +10, Climb +13(+8), Craft (Shipmaking) +6, Diplomacy +15, Innuendo +13, Intimidate +22, Jump +12(+7), Know: Geography +19, Know: Nobility +14, Listen +10, Ride +9, Sense Motive +22, Spot +12, Tumble +6(+1), Wilderness Lore +5
Feats: Dodge (Mobility, Spring Attack), Exotic Weapon: Bastard Sword, Expertise (Improved Disarm, Whirlwind Attack), Improved Crit: Greatsword, Improved Initiative, Improved Unarmed Strike, Leadership, Power Attack (Cleave, Great Cleave), Weapon Focus: Greatsword, Weapon Specialised (Greatsword)

Full Plate +2 = AC +10, Max Dex +1, Armour Check -5

Notes: Thincol is lucky in that his body is only affected as Middle Age, but his mind is Old, therefore he's reaping mental attribute bonuses without the consequences. All attribute mods are factored in above. (HP, Skill Points, Feats, Saves, etc. from high levels ignored for now)