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by Giampaolo Agosta from Threshold Magazine issue 16
gnomes and hin
Welcome to the sixteenth issue of Threshold Magazine, dear reader! In
this issue, we focus on the short folk, dwarves, gnomes and
halflings. In Mystara, dwarves and gnomes are the last descendants of
an ancient race, which did not survive long after the Great Rain of
Fire, whereas halflings are immigrants from the southern continent.
The dwarves' history has been marked by periods of expansionism and
even imperial ambitions, whereas halflings have often beenoppressed
by orcs, humans, and even dwarves. Gnomes are the least common ofthe
three races, at least in the Known World.
Each of the three races has something that makes it unique when
compared to the dwarves, gnomes, and halflings of other settings. For
dwarves, I would point to the complex political scenario of Rockhome,
where clans are more like political partiesthan extended families.
For gnomes, to the massive Earthshakers, a technology that exceeds
the capabilities of gnomes in most settings. For halflings, to their
connection with the mysterious force, the Blackflame.
In this issue, we explore the three races both in the modern setting
and in the past age of 2300 BC, as introduced in GazBC1, "The
Shimmering Lands". Furthermore, as our recurring megadungeon,
Koskatep, concluded its 13th and last level in Issue 15, we introduce
not one but two recurring adventures: another megadungeon, Loktal's
Vault, and an adventure path.
Our treatment of the dwarves, gnomes and halflings of Mystara begins
with the second part of G. Caroletti's historical treatise on dwarves
and gnomes, covering the period between the XIII century BC and the
present day. We delve more into historical and modern dwarves and
gnomes with a coverage of Rockhome campaigns, a gazetteer of the
gnomish kingdom of Highforge, an NPC from the Shimmering Lands, and
the lost dwarven city of Darmouk.
This issue is also characterised by the presence of several adventure
scenarios. We range from a dwarven mine in Karameikos (Dwarven Mine
of Kurest Hurgon) to one in the Five Shires (The Disappearance of
Jebediah Gallidox), to the return of the hin pirate tomb (The Tomb of
We also introduce a new adventure path,Engdyr's Game, set in the
distant past of the Shimmering Lands. We round up the issue with the
second part of the Unknown World Trail Map series, which covers the
population of Rockhome, Ylaruam, and the Northern Reaches, as well as
with two short articles detailing the effect of the meteor impact in
the Great Crater, and a location in the Sea of Dread.
Giampaolo Agosta (Agathokles)
Issue #16 Editor-in-Chief