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by Francesco Defferrari from Threshold Magazine issue 18

To the Savage West!

Here it is the second issue dedicated to Western Brun, as the material submitted by contributors for issue #17 was too much to fit it in just one magazine. A bit of pride for the editorial team that our fanzine is still going so strong in its fifth year, with 18 issues produced and more to come. And obviously most of the praises go to the contributors in the Mystaran community, who enjoy writing and reading this magazine !

The current issue is focused on the Savage Coast, the region of the continent presented in the original module X9 The Savage Coast, developed in the Voyages of the Princess Ark by Bruce Heard, and then gathered in the Savage Coast and Red Steel boxed sets. As we said in the previous editorial, the region was heavily inspired by the American West, Northern and Southern, with pistols, cowboys and gauchos, plus a mashup of cultures inspired by other regions of the real world, including the cat-like rakasta, the dog-like lupins and the tortles. The prominence of humanoid animals is indeed an important feature of the setting and the first article of this issue will in fact look at them, in particular the less known intelligent humanoids which were featured in the Red Steel Monstrous Compendium.

Then we will explore in details one of the Savage Baronies with a Torreon mini Gazetteer, and go to uncharted lands with a the description of the mysterious Trident Isles and an in depth examination of the great Northways Lands, the region of the Savage Coast as it was originally presented in the module X9.
The last installment of the Unknown World Trail Map will take us to the wilderlands of the Atruaghin lands, Sind and the Adri Varma plateau.
To complete the issue one article which continue from issue #16: Dwarven families extended, presenting the most prominent clans and families of Rockhome, and the third installment of the BC 2300 adventure path, Engdyr’s Game part II, continuing from issues #16 and #17.
Enjoy your voyage to the Savage Coast and always remember that Here Be Dragons!

Francesco Defferrari (Sturm)

Editor-in-Chief, Threshold Issue 18

Editorial Credits

Threshold Editorial Team:

Allan Palmer (AllanP)

Giampaolo Agosta (Agathokles)

John Calvin (Chimpman)

Francesco Defferrari (Sturm)

Editors Emeriti

Andrew Theisen (Cthulhudrew)


Angel Tarragon (The Angelic Dragon)

Geoff Gander (Seer of Y’hog)


Jesper Andersen (Spellweaver)

Joseph Setorius (Julius Cleaver)

Leland (Argentmantle)


Robert Nuttman (RobJN)

Simone Neri (Zendrolion)

Thorfinn Tait (Thorf)

Troy Terrell (CmdrCorsiken)

THRESHOLD logo designed by Thorf

Editor-in-Chief, Issue 18:

Francesco Defferrari (Sturm)


Allan Palmer (AllanP)


I. Calvin
Leandro Abrahão
V Shane (C) 2001-08


Thorfinn Tait

Irving Galvez

John Calvin
Leandro Abrahão
Matthew Fleet

Francesco Defferrari (Sturm)

Additional Reviewers & Proofreaders:

Allan Palmer (AllanP)

Brian O’Carroll
Caroline Regina
David Finch

David Insley
Harri Maki (hihama)

Nicola Valpiani

Simone Neri
Shawn Stanley

Author Blurbs

Giampaolo Agosta (a.k.a. Agathokles) agrees with Schiller that “man is only completely a man when he plays". Therefore, he makes a point of taking gaming seriously, and real life casually. Besides Mystara, his gaming interests include (among others) Dark Sun, Planescape, Ravenloft, Birthright, Call of Cthulhu, Star Wars and Witchcraft RPG.

Hausman Santos is an art educator and drawing professor. An enthusiast in Mystara since 1995 when he met in Brazil the AD&D boxed set of Karameikos.

He has narrated campaigns for game groups in Thyatis, Alphatia, Rockhome and Glantri and keeps some of these groups since 2002. He manages a page for Mystara Brazilian fans on the internet. Currently he has gathered much of the material that he developed into game sessions with his group from projects like the Mystaran Almanac and discussed with the members of the Old Almanac Team about the old and unfinished plotlines (around AC 1016-1017) in order to resume them.

Irving Galvez (a.k.a. Oleck) Mexican player since the early 80s, amateur Mystara writer since 1996. The time passes and when the days of fantasy flew away with the age and you reach the stage of responsibilities, work, family and everyday problems, you look back and take those dusty books of D&D, and escape a moment to your childhood. Keep on playing!!!

I. "Meandrathel" Calvin
enjoys drawing fantasy, and animals that can kill. Namely wolves, dragons, horses, and most large felines. Human animal hybrids are not excluded either; she often draws human versions of her favorite animals. She does, however, despise drawing things that are unbearingly cute. It's a pretty awful thing to do.

John Calvin is fascinated by the depth of Mystaran history, and has always wanted to share that more fully with players. To that end he has been developing sub-settings like The Hollow Moon and Mystara 2300 BC.

Matthew Fleet
lives in the United Kingdom, and has been playing RP games since 1984, when he got the D&D red boxed set for Christmas. His favourite RP systems include D&D and Warhammer. He is an active member of the Piazza Mystara community, and posts there under the name of Carillion. In his spare time, he enjoys cartography, reading about the classical world, studying economics, and avoiding Twitter.

Even though Sturm (a.k.a. Francesco Defferrari) loves any alternate world, he believes Mystara is incomparably the best for its vibrant community endlessly delving into ethnography, linguistics and history just to make a little sense of it. Something like the real world, but with dragons.

Call for Contributors

The Threshold editorial team invites all fans of the Mystara setting to submit contributions to the magazine’s next issue.

We are especially looking for contributions fitting the following themes:

Issue 19 - Planes and the Immortals

Immortal plots and schemes may drastically alter the lives of those living on Mystara, but their reach extends far beyond the imagination of mere mortals. Roam through the infinite planes of the multiverse, stepping into the homes of the immortals themselves… and whatever else lurks beyond!

Proposal Deadline: January 15th 2018

Manuscript Deadline: February 10th, 2018

Issue Published: By April 21st, 2018

Call for proposals for main themes of forthcoming issues (2018):

Issue 20 - Skothar

Immortal plots and schemes may drastically alter the lives of those living on Mystara, but their reach extends far beyond the imagination of mere mortals. Roam through the infinite planes of the multiverse, stepping into the homes of the immortals themselves… and whatever else lurks beyond!

Proposal Deadline: April 21st, 2018

Manuscript Deadline: May 15th, 2018

Issue Published: By July 21st, 2018

Issue 21 - Specularum

Discover the history, personalities, organizations and locales of Specularum, the city on the mirror bay, capital of the Grand Duchy of Karameikos. This issue aims at giving a new life to the vaporware "Fantasy Cities #1: Specularum" supplement.

Proposal Deadline: July 15th, 2018

Manuscript Deadline: August 10th, 2018

Issue Published: By October 21st, 2018

Articles about other topics are still welcome and the editorial team will evaluate their publication for any upcoming issue, taking into account available space and the issue's theme.

Threshold accepts and invites submissions of extended or revised versions of works having appeared on The Piazza or Vaults of Pandius.

Contributions may include, but are not limited to: Articles-- short stories, short adventure modules, NPCs, historical treatises and timelines, geographical entries, new monsters and monster ecologies, etc.; and Illustrations-- portraits, maps, heraldry, illustrations, etc.

The Threshold editorial team strives for edition neutrality, but edition specific articles (e.g., conversions) are also accepted. Statistics for new monsters and NPCs may be included in articles (e.g., adventure modules, new monsters or NPCs) in any version of Dungeons & Dragons. The editorial team also offers help in providing conversions to some specific rules set. Including BECMI/RC, 2nd Edition, 3rd edition/Pathfinder. However, they should be limited to a minimum -- for most NPCs, it is sufficient to mention class, level, and alignment. For important NPCs, a one or two line stat block may be included.

Next Issue

Issue 19 - Planes and the Immortals

Immortal plots and schemes may drastically alter the lives of those living on Mystara, but their reach extends far beyond the imagination of mere mortals. Roam through the infinite planes of the multiverse, stepping into the homes of the immortals themselves… and whatever else lurks beyond!

Anticipated contents include:

● Planar Cosmology

● Immortal Strongholds and Plots

● Adventure ideas for churches and religions

… and much, much more!


[Back Cover Blurb: Issue 18]

To the Savage Coast

A new land for the people who came from the east - the Espans, the Traldars and the traders braving the western seas..
An ancient land for the people who have called it home for centuries or millennia. This is the Savage Coast, a land of freedom, opportunity and diversity. A land under the grip of the Red Curse, where the precious cynnabryl can be mined and turned into the deadly weapons of red steel, used to cure afflictions and inherit great powers. A land vast and mysterious, where the Lawful Brotherhood keeps watch to stop the spreading of chaos.

The Savage Coast is still very much an unexplored land which needs workers, cartographers, colonists and heroes to defend the frail bastions of hope against the unknown.


[Image: Cover of issue 18]
Cover of issue 18 by Sturm, using Landing of Pedro Álvares Cabral in Porto Seguro, in 1500 by Oscar Pereira da Silva via Wikimedia Commons


[Image: Back Cover of issue 18]
Back cover of issue 18 by Sturm, using Roque Gameiro (1864–1935), A chegada de Vasco da Gama a Calicute em 1498, via Wikimedia Commons.


[Image: Mockup Cover of issue 19]
Cover of issue 19 by John Calvin (Chimpman) using Universe-Planet-Space-Cosmos-Galaxy-Tree-1721679 [CC0 Public Domain] via Max Pixel