Valkyre
by Kar EssAbility Requirements: Strength: 14, Dexterity: 14, Constitution 14 Charisma 14
Prime Requisites: Strength and Dexterity Races Allowed: Human, Elf, Half-Elf
Female onlyBackground: The Valkyre are a Race and a Class put together. They are always at war. For the Valkyre, war training begins in infancy. Before they can walk, they learn how to hold a sword.
Saving Throws same as warrior.
THAC0: same as warrior
Levels: same as warriorA Valkyre has the following special benefits:
* Valkyre can detect ambush.
*She must spend two slots to gain specialisation but she will get a +1 to hit above the specialisation bonuses
Because she was trained at birth, Valkyre can fight two-handed with no penalty to her attack rolls.
Valkyre have these bonuses:
* Proficiency: Two weapon fighting style.
* The Valkyre are so good that they get a bonus to AC of +1 every fourth level
* Valkyre has the same abilities as a Ranger to Hide in Shadows and Move Silently -
* Valkyre use only swords so she can specialise in it.
* Gets horseback riding freeA Valkyre has the following disadvantages: * Valkyre will not use any missile weapons. Because she thinks they are for cowards
* Valkyre will not wear any armour since it takes away her movements * Valkyre do not like magic. Unless it is a priest or shaman and that is only for healing.
* Valkyre will not turn down a fight, will not accept surrender, nor will she surrender.
* She is protective of the dead, will not allow raise dead in her presence, nor will she let tombs or graves be robbed.A Valkyre believes that when she dies, if she has been good enough, she will be chosen to serve as a real Valkyre