Atlas   Rules   Resources   Adventures   Stories       FAQ   Search   Links



Vapour Ghoul

by John Walter Biles

Vapour Ghouls resemble Wraiths, though it’s hard to see their mist-shrouded bodies. They are undead

Vapour Ghoul Level 5 Controller
Medium natural humanoid (undead) XP 300
Aura 1; swirling mists give concealment to the Vapour Ghoul and to anyone within them
Initiative +10 Senses Perception +4; blindsight 1
HP 62; Bloodied 31
AC 19; Fortitude 15, Reflex 17, Will 17
Immune Disease; Poison; Sleep
Resist Necrotic 10
Vulnerable Radiant 5
Speed 8, climb 4
m Mind-Paralysis (standard; at-will) | Psychic
+9 vs. Will; 1d6 + 4 Psychic damage, and the target is dominated to repeat his last standard action each round until the effect breaks (save ends).
M Mind Trap (standard; Refresh 5-6) | Psychic
+9 vs. Will; 3d6+4 Psychic Damage, and the target is dominated to act like a member of another class, which usually results in him totally wasting his action from domination... (save ends)
Alignment Chaotic evil Languages Common
Skills Stealth +8
Str 14 (+4) Dex 12 (+3) Wis 15 (+4)
Con 14 (+4) Int 18 (+6) Cha 18 (+6)