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The (truly) Grand Army of Glantri (G.A.G.) 1014 AC

by Ohad Shaham
Ranks
Army's formation and breakdown
The first army - Prince Jaggar's Division
The second army - Prince Jherek's Division
The third army - Princess Juliana's Division
The fourth army - Princess Carnelia's Division
The fifth army - Prince Morphail's Boldavian Division
The sixth army - Prince Brannart's Division
The seventh army - Princess Carlotina's Elven Division
The eighth army - Princess Isidore's Division (le Huitieme Armee)
The ninth army - Prince Harald's Division
Regular Reserves I-V (Fair)
Regular Reserves VI-X (poor)
Special Reserve Unit- Kol's Humanoid Army
Special Reserve Unit- Great School Students and Faculty

Ranks:

"Warden of the Marches" - one of the division commanders (princes), formally in charge of the entire Glantrian Grand Army. The Warden of the Marches is Malachie du Marais starting AC 1017. Jaggar von Drachenfels is the Warden from 994 until then.

Army Commander (Prince)- the princes are referred to by their formal names, and not by a military rank. (The only exception is Prince Jaggar von Drachenfels, who allows his soldiers to call him Warden or Marshal).

Brigadier - The commander of the division in the prince's absence. The de Facto leader of the division in times of peace, or when the prince is incapable of commanding his/her troops.

Deputy Army Commander- this is traditionally a noble (count) if the prince's choosing. However usually the prince appoints a fighter (knight) or arcaner who is well versed in the art of war making. The formal duties of the Deputy Army Commander are commanding the rear and handling logistics. If both prince and Brigadier are absent or dead the Deputy Army Commander becomes Brigadier.

Head Mage- A highly experienced Arcaner (magic user 9 and up, possibly a noble) who is in charge of coordinating the magical attacks and defences of the army. The Head Mage advises the army commander. Some armies do not have a Head Mage. Never is there more than one though.

Staff Colonels- Officers who are logistic and operation advisers for the Prince/Brigadier. 2-3 Staff Colonels exist in every division (army).

Knight- A highly experienced Mundaner (fighter 9 and up) who joins a specific division. The knight has no commanding role. He fights and advises the army commander. There could be more than one knight in an army, or there could be none at all.

Colonel- An officer heading a regiment. (Default F8)

Deputy Colonel- The second in command of a regiment

Captain- The commander of a Banner (regular or special). Captains of elite units are considered higher ranked than captains of regular banners.

Adjutants- Officers advising the regiment commander (colonel) in logistics and operations. Each regiment has 2 or 3 aids.

Sergeants- commanders of "Departments" of 20-40 troops. There are 3-6 sergeants in a banner.

Deca - the senior soldier in a class, in charge of 10 troops. There are 2-4 Decas in a department.

Private- a common soldier. Privates in elite units are sometimes considered higher in rank than even sergeants of regular banners.

Army's formation and breakdown

The Grant Army of Glantri is organized into 9 "armies" or divisions at peace time. Each division is led by a prince. In addition Jaggar is planning the formation of a proper air fleet. When fully operational this fleet will answer directly to the "Warden of the Marches". Every army has between 750 to 1050 troops at full strength, 850 to 1150 troops if counting the logistic banner.

The formal commander of each army is the prince, but most of the times the prince is replaced by a brigadier (see above).

Each army is divided into 2 or 3 regiments and 0-2 independent special banners. Each regiment has between 240 and 360 troops in full strength, divided into 2-3 banners. All in all an army has between 6 to 8 banners.

Each Banner consists of up to 120 troops. Special elite banners sometimes have much lower numbers. A banner breaks down into 3-6 departments.

Each department can have up to 40 troops. It is divided into groups of ten, called classes.

Each class has 10 troops (always). One of the class is chosen as the class's Deca.

* for lack of space I sometimes neglect to note- mounted infantries ride riding horses, cavalries ride war horses, unless stated otherwise.

The first army - Prince Jaggar's Division

Jaggar's first army is fully mounted, and is the best equipped and trained division in the Grand Army of Glantri. Soldiers of Deca status and higher have magical items (about 12%). Jaggar and Rolf have many constructs that they can add to the unit (stats not included). All officers of the first army are experienced Aalbanese fighters.

Most soldiers come from either Aalban or the capitol, but minorities abound. Jaggar prefers to lead his division himself.

Army Commander - Prince Jaggar von Drachenfels (Wiz20, Dracologist5, riding 19HD gold dragon or pegasus)

Brigadier - (F19, plate armour +3, shield +2, long sword +4 riding war horse.)

Deputy Army Commander- Herr Rolf Graustein (Wiz13, riding magic mechanical pegasus)

Head Mage- Herr Sigmund von Drachenfels (Wiz11 staff of the magi, riding pegasus)

Knight- Hans von Shtrout, Jaggar's personal guard (F20, two handed sword+3, golden plate armor+4, riding war horse)

Fighting troops: 1007

Total (including leaders, officers, aids and logistics banner): 1129

Headquarters: Fort Nordling

Summer deployment: Banners 1-3 in F. Nordling; banners 4-5 extra patrols around Adri Varma plateau; banners 6-8 town of Leenz

Winter deployment: Banners 1-3 in Leenz; banners 4-5 F. Nordling ; banners 6-8 in Glantri city

War deployment: Offence force

1st banner- elite scout and shock company (dismounts to fight): 50 mounted commandos (F3) armed with short swords, daggers and leather armor+1 mounted on light riding horses; 50 mounted infiltrators (Rogue4) short swords, nets, daggers +1 and leather armor+1 mounted on light riding horses; 20 battlemages (W3) staffs and daggers, mounted on light riding horses; 6 sergeants (5F5;1W6) ;1 captain (W7).

Medium Cavalry regiment

Banners 2 and 3, each with: 120 light cavalries (F2) with lances, longswords, chain mail and large metal shields; 4 sergeants (F4); 1 captain (F6)

Heavy Cavalry regiment

Banners 4 and 5, each with: 120 heavy cavalries (F2) with lances, longswords, and full plate armour ; 4 sergeants (F4); 1 captain (F6)

Mounted Infantry and archers regiment (dismounts to fight)

Banners 6 and 7, each with : 120 mounted medium infantry (F2) with spears, long swords and banded mail, mounted on riding horses; ; 3 sergeants (F4); 1 captain (F6)

Banner 8 : 120 mounted archers (F2) with long bows, short swords and banded mail on riding horses; 3 sergeants (F4); 1 captain (F6).

The second army - Prince Jherek's Division

Jherek's army is fully mounted. Soldiers of sergeant status and higher have magical items (about 5%). The entire division is almost totally made of Krondahary warriors. All the Banners of the Arching Cavalry regiment are highly trained and have the unique ability of shooting missiles while riding.

Army Commander - Prince Jherek Virayana (W20, Dream Master5, riding pegasus)

Brigadier - Atilah Darekhan (F20, full plate armour +3, falchion+5 riding war horse.)

Deputy Army Commander- Ralindi Virayana (W13, Dream Master2, wand of magic missiles, riding war horse).

Head Mage- Formally: Jherek's field mage (W14, battle-mage); in real times of crisis: replaced by Lan-Syn Virayana (W17, Dream Master4, staff of power, riding a flying carpet)

Knight- F14, full plate armour, small metal shield+2, scimitar+2 riding war horse.

Fighting troops: 814

Total (including officers, aids and logistics banner): 924

Headquarters: Braastar

Summer deployment: banners 1-3 in Glantri city, banner 4 in Skullhorn (tower), banners 5-6 at Bramyra , Banner 7 at Braastar

Winter deployment: banners 1-3 in Bramyra, banner 4 in Braastar, banner 5 in Blofeld, banners 6-7 in Skullhorn (tower).

War deployment: defence of eastern border, from Satolas to Estoniarsk.

Heavy Cavalry regiment

Banners 1-3 , each with: 120 heavy cavalries (F2) with lances, scimitars, banded mail riding heavy war horses; 5 sergeants (F4); 1 captain (F6)

Cavalry Archers regiment (can shoot while riding)

Banners 4-6, each with : 120 elite medium cavalries (F3) with spears, short swords, short bows and chainmail, mounted on war horses; 3 sergeants (F5); 1 captain (F7)

Banner7- Independent raid company: 60 elite light mounted infantry (F5) with spears, guisarmes +1, and scale mail, mounted on riding horse; 3 sergeants (F7); 1 captain (F8)

The third army - Princess Juliana's Division

Juliana's army is about 50% mounted. Soldiers of Deca status and higher have magical items (about 10%). Most troops are from Bergdhoven but not all are Flaems. Officers are all of Flaemish descent. Juliana mostly leaves the command of her army to the brigadier. The third army has a special unit of battle mages that can turn the tides of any battle. Also, the third army has a large unit of heavy artillery, that can be moved across roads all over the country and beyond.

Army Commander - Princess Juliana Vlaardoen (W13, Fire Ellementalist2, riding pegasus)

Brigadier - (F15, golden half-plate armour +4, two handed sword +4 riding war horse.)

Deputy Army Commander- Pieter Verlien (W15, Fire Ellementalist2, riding pegasus).

Head Mage- Chanash Teval (W15, Fire Ellementalist3, Wand of Flaming Disks, riding a war horse)

Knight- sir Anton Vlaardoen (HD22, no armour, longsword+3, shield+2 on war horse, casts spells as Sor20)

Fighting troops: 857

Total (including officers, aids and logistics banner): 979

Headquarters: Tower of Linden

Summer deployment: banners 1-2 in Fortress d'Ylourgne, banner 3 at Westheath, banners 4-5 at Kopstar, banners 6-7 at Linden

Winter deployment: 1-2 banners at Kopstar, banners 3-4 at d'Ylourgne, banner 5 at Westheath, banners 6-7 at Linden.

War deployment: second line of defence in and around central valleys, turns into offence if enemy has been invaded.

Heavy Cavalry regiment

Banners 1-2 , each with: 120 heavy cavalries (F2) with lances, longswords, full plate armour, riding heavy war horses; 6 sergeants (F4); 1 captain (F5)

Infantry regiment

Banner 3: 120 medium infantries (F2) with spears, bastard swords, chain mail; 4 sergeants (F4); 1 captain (F5)

Banner 4: 120 light pikemen (F2) with pikes (treat as longspear), short swords, and leather armour; 4 sergeants (F4); 1 captain (F5)

Banner 5: 120 medium crossbowmen (F2) with crossbows, bastard swords and chainmail; 4 sergeants (F4); 1 captain (F5)

Special banners-

Banner 6 (Incinerators): 50 Mounted fire wizards (W4) war staffs, daggers, riding on war horses; 60 wizard guards (F3) long swords, morningstars, half-plate armour, shields, riding war horses; 5 sergeants (W6); 1 captain (W8)

Banner 7 (Artillery) : 100 heavy artillery operators (F2) carrying long swords, studded leather armour and large wooden shields, on riding horses operating 2 heavy catapults, 3 light catapults, 4 ballistae, and 2 battering rams. All puled by draft horses and oxen; 11 sergeants (F4); one captain (W5).

The fourth army - Princess Carnelia's Division

Carnelia's army is about 50% mounted. Soldiers of sergeant status or higher and the scout unit have magical items (about 5%). About 60% of the troops are elves from Belcadiz and Satolas and about 40% are humans from Belcadiz area and the capitol. The humans and elves get along pretty well, as long as they are divided into two regiments. Officers are all Belcadizian - humans and elves. Carnelia will prefer leading her army herself as she is a warrior heroin among her people.

Army Commander - Princess Carnelia de Belcadiz (W20/F12, Wokan5, rapier+2, riding war horse)

Brigadier - (W9/F14, plate armour +1, rapier +3+5 against orcs, riding war horse.)

Deputy Army Commander- don Diego de Belcadiz (W4/F10)

Head Mage- Fernando de Casanegra (W12)

Knight- don Ricardo de Belcadiz (F9), don Hippolito de Belcadiz (F9/W9)

Fighting troops: 893

Total (including officers, aids and logistics banner): 1012

Headquarters: Fort Monteleone

Summer deployment: banners 1 and 8 at Satolas, banner 2 at New Alvar banners 3-5 in Fort Monteleone, banner 6 at Trintan, banner 7 at Alhambra.

Winter deployment: banners 1 and 7-8 at Fort Monteleone banner 2 in Glantri City, banner 3 at Trintan, banners 4 at Satolas, banner 5 at Alhambra, banner 6 at New Alvar.

War deployment: defence of southern border from Satolas to Vesubia river, and Glantri city south of Fen river.

Banner 1- 80 elven scouts (F3) with rapiers+1, daggers, short bows, leather armour; 8 sergeants (F5); 1 captain (F7/W3)

Banner 2 - 50 long range archers (elves, F4), long bows, short swords, daggers, chain shirts; 2 sergeants (F5); 1 captain (F6)

Human regiment

Banners 3 and 4 each have- 120 medium cavalries (F2) with lances, long swords, chain mail and shield; 5 sergeants (F3); 1 captain (F4)

Banner 5- 120 mounted infantry (F2) with long swords, daggers, chain mail and shields; 4 sergeants (F4); 1 captain (F5)

Elven regiment

Banner 6- 120 heavy infantry (F2) with long swords, half-plate armour and small metal shield; 4 sergeants (F4/W4); 1 captain (F5/W4)

Banner 7- 120 light infantry (F3) with spears, rapiers, daggers, leather armour; 4 sergeants (F5/W4); 1 captain (F6/W4)

Banner 8- 120 archers (F2) with short bows, rapiers, daggers, leather armour; 3 sergeants (F3); 1 captain (F5)

The fifth army - Prince Morphail's Boldavian Division

Morphail's army is about 50% mounted. Soldiers of sergeant status or higher have magical items (about 3%). All of the troops are humans from Boldavia and the north-eastern dominions. In times of war Morphail will lead the division himself only if there is a serious threat to Boldavia and Glantri, or he has some interest in the fighting. In any case, Morphail, Szasza and Boris will only work at night, leaving the command to the Brigadier during the night. As master of necromancy, Morphail has a few surprises up his sleeve that are not part of the regular military division.

Army Commander - Prince Morphail Gorevitch-Woszlany (W19necromancer, Death Master 5th, riding war horse)

Brigadier - Gustav Staliniov (F14, plate armour +2, bastard sword+1, war horse)

Deputy Army Commander- sir Boris Gorevitch-Woszlany (W15, Death Master 3, riding war horse)

Head Mage- lady Szasza Markovitch (M12, Wokan3 on flying broom)

Knight- Leonid Guncharov (F16, banded mail+2, lance+2, long sword+2, shield, riding war horse)

Fighting troops: 879

Total (including officers, aids and logistics banner): 989

Headquarters: Fort Tchernovodsk

Summer deployment: banners 1 and 4 at Vladimirov, banners 2-3 in Fort Tchernovodsk, banner 5 at Rymskigrad, banner 6 at Estoniarsk, banner 7 at Igorov.

Winter deployment: same as winter, but switch between 5 and 6, and 4 joins 7 at Igorov.

War deployment: defence of eastern border from Estoniarsk to Heldannic Territories, blocking of Collosus valley opening (south of Igorov tower).

Banner 1- 60 mountaineers (F4) and 60 mountaineers (Rog5) climbing gear, light crossbows, short swords, daggers, leather armour; 3 sergeants (F6); 3 sergeants (Rog7); 1 captain (Rog8/F2)

Southern regiment:

Banner 2- 120 medium cavalries (F2) with lances, long swords, daggers shields and chain mail; 4 sergeants (F4); 1 captain (F5)

Banner 3- 120 mounted infantries (F2) with spears, long swords, daggers, banded armour. ; 4 sergeants (F4); 1 captain (F5)

Eastern regiment:

Banner 4- 80 heavy infantries (F2) with battleaxes, daggers and flint mail; 40 heavy crossbowmen (F2) with heavy crossbows, short swords, daggers and half-plate armour; 6 sergeants (F4); 1 captain (F5)

Banner 5- 120 medium infantries (F2) with spears, short swords, shields and flint mail; 4 sergeants (F4); 1 captain (F5)

Western regiment:

Banner 6- 120 light cavalries (F2) with lances, long swords daggers and leather armour; 4 sergeants (F4); 1 captain (F5)

Banner 7- 120 medium infantries (F2) with spears, short swords, shields and flint mail; 4 sergeants (F4); 1 captain (F5)

The sixth army - Prince Brannart's Division

Brannart's army is about 65% mounted. Only officers have magical items (about 1%).

This unit's strength lies in the battle enthusiasm (which sometimes verges on the berserk) of its Kaelic foot soldiers (who form most of the units troops). Brannart always never bothers to check on his army. In case of emergency he will defend his tower using his undead pawns. Aiden McDonald, the brigadier, and the prince's son Duncan, have all the power and support in the army. The Fellowship Of the Claymore has infiltrated all ranks of this army and probably has more influence on it than the council. However, the six army will defend Glantri against outside threats when needed.

Army Commander - Prince Brannart McGregor (W20-lich necromancer, Death Master4, riding Nightmare)

Brigadier - Aiden McDonald (F18, full-plate armor+3, two handed claymore+3, war horse.)

Deputy Army Commander- sir Duncan McGregor (F20,claymore+5, banded armour +3, riding war horse)

Head Mage- lord Eeachin McDougall (M12, Dracologyst3 on pegasus)

Knight- sir Bruce (C20, of Tarastia, mace+3, full-plate armor+2, shield+2 on war horse)

Fighting troops: 924

Total (including officers, aids and logistics banner): 1056

Headquarters: Skullhorn Pass Camp

Summer deployment: banners 1-2 at Bramyra, banners 3-4 in Glenmoorloch, banners 5-6 at Skullhorn Pass camp, banner 7 at Crownguard banner 8 at Glantri city

Winter deployment: Banner 1 at Glenargyll, banner 2 at Glenmoorloch, banner 3-4 at Skullhorn Pass camp, banners 5-6 in Crownguard, banners 7-8 at Bramyra

War deployment: offence.

Banner 1 "the Berserk Howling Company" - 100 elite light infantries (F4) with bastard swords, hand axes, daggers and chain shirts; 5 sergeants (F6); 1 captain (F8)

Banner 2- 50 scouts (F3) with long swords, light crossbows, daggers and leather armour on riding horses; 5 sergeants (F4); 1 captain (F5)

Cavalry regiment:

Banner 3 and 4 each with- 120 heavy cavalries (F3), lances, bastard swords, large metal shields, half-plate armour; 6 sergeants (F4); 1 captain (F5)

Infantry regiment:

Banner 5- 120 light infantries (F2) spears, hand axes, shields, leather armour; 6 sergeants (F3); 1 captain (F4)

Banner 6- 120 infantries (F2) two handed swords, daggers, banded mail; 6 sergeants (F3); 1 captain (F4)

Mounted infantry regiment:

Banner 7 and 8 each with- 120 infantries (F2) bastard swords, light crossbows, daggers, banded armour on riding horses; 6 sergeants (F3); 1 captain (F4)

The seventh army - Princess Carlotina's Elven Division

Carlotina's army is 100% mounted, 10% on flying mounts. Troops of Deca status and up have magical items, as well as special units (about 25%). Although Carlotina trusts her brigadier, she takes active command of her division whenever she can, trying to stop the humanoids of the broken lands and the Great Crater. Carlotina's army is sometimes assisted by other divisions, but this hardly helps to relieve her troops. Carlotina's division is entirely made up of Erewan elves. They are highly skilled as the result of years of continuous wars with the humanoids.

Army Commander - Princes Carlotina Erewan (W18, Cryptomancer5, pegasus)

Brigadier- Danelian (F14/W12, chain mail +5, long sword+2, short bow +3, pegasus)

Deputy Army Commander- Qenildor Erewan (F9/W8, lance +3 long sword+5, breastplate +2, pegasus)

Head Mage- Bethys Erewan (W11, Cryptomancer3, on pegasus)

Knight- none

Fighting troops: 879

Total (including officers, aids and logistics banner): 999

Headquarters: Tower Ellerovyn

Summer deployment: banners 1 and 5-6 at Ellerovyn, banner 2-3 at Erendyl, banner 4 at Nyra, banner 7 at Hightower.

Winter deployment: banners 1-3 at Ellerovyn, banners 4-5 at Erendyl, banner 6 at Hightower, Banner 7 at Nyra.

War deployment: defence of southern border, west of the Vesubia river, south of Westheath.

Banner 1 "the Sylvan Company" - 70 elite airborne cavalries (F4) lances, long swords+1, shields and chain mails+1 on pegasi; 50 elite airborne arcaner knights (F4/W4 equipment same as above); 8 sergeants (F6/W6); 1 captain (F9/W9)

Western regiment:

Banner 2- 120 mounted archers {must dismount to fire} (F3) long bows, short swords, daggers, leather armour; 4 sergeants (F4/W4); 1 captain (F5/W5)

Banner 3- 120 mounted infantries (F2/W2) long swords, daggers, shields, leather armour; 4 sergeants (F4/W4); 1 captain (F5/W5)

Banner 4- 120 light cavalries (F3) lances, long swords, daggers, shields, leather armour; 4 sergeants (F4/W4); 1 captain (F5/W5)

Eastern regiment:

Banner 5- 120 mounted archers {must dismount to fire} (F3) long bows, short swords, daggers, leather armour; 4 sergeants (F4/W4); 1 captain (F5/W5)

Banner 6 and 7 each - 120 medium cavalries (F3) lances, long swords, daggers, shields, chain armour; 4 sergeants (F4/W4); 1 captain (F5/W5)

The eighth army - Princess Isidore's Division (le Huitieme Armee)

Isidore's army is one of the newest, smallest and less skilled army in Glantri. The division is about 50% mounted. Soldiers of sergeant status and above have magical items (about 2%). The army's troops originate from the principality of Nouvelle Averoigne and from the capital area. Isidore has not yet learned how to lead an army, and prefers not to head her army herself. Her Brigadier or sir Richard will fill her place. This all may change in the face of war.

Army Commander - Princes Isidore d'Ambreville (W13, riding war horse)

Brigadier - Bernard de Noussene (F17, two handed sword+2, dagger+4, plate armor+1, riding war horse)

Deputy Army Commander- Sir Richard d'Ambreville (F12 long sword+2, plate armor+3, shield+3 on war horse)

Head Mage- Formally: Genevieve de Sephora (W20, Alchemist5, on magic broom), actually the army has no head mage as Genevieve is not very friendly with Isidore.

Knight- Andre David (Ranger12, Bastard Sword+1/+3 werewolf, longbow+2, silvered short sword studded leather armour +3, on war horse); Marie-Helene (Fighter 15, long sword +1, chinmail+2, ring of protection+1, war horse); Magdalene (Fighter 11, sabre +2, studded leather+2, buckler+1, war horse); Jean Louis (fighter 12, chaimail+3, rapier+2, brooch of shielding, war horse)

Fighting troops: 752

Total (including officers, aids and logistics banner): 857

Headquarters: Fortresse d'Ylourgne

Summer deployment: banners 1-3 at F. d'Ylourgne, banners 4-5 at Vyonnes, banner 6 at Sylaire.

Winter deployment banners: 1-2 at Vyonnes, banner 3 at Sylaire, banners 4-6 at F. d'Ylourgne.

War deployment: defence of western border from Egorn to Morlay, offence if war is elsewhere.

Cavalry regiment

Banner 1: 120 heavy cavalries (F2) with lances, long swords, plate armour, riding war horses; 6 sergeants (F4); 1 captain (F5)

Banner 2: 120 medium cavalries (F2) with lances, long swords, shields, scale armour, riding war horses; 6 sergeants (F4); 1 captain (F5)

Banner 3: 120 light cavalries (F1) with lances, long swords, leather armour, riding war horses; 4 sergeants (F3); 1 captain (F4)

Infantry regiment

Banner 4: 120 medium infantries (F1) long swords, daggers, shields, chain mail; 3 sergeants (F3); 1 captain (F4)

Banner 5: 120 light infantries (F1) spears, short swords, leather armour; 4 sergeants (F3); 1 captain (F4)

Banner 6: 120 crossbowmen (F2) light crossbows, short swords, chain mail; 4 sergeants (F4); 1 captain (F5)

The ninth army - Prince Harald's Division

Harald's army is about 50% mounted. Soldiers of sergeant status or higher have magical items (about 2%). Most of the troops are from the hardy stock of the Sablestone area, and so are fairly good soldiers, in spite of their low experience.

Prince Harald almost never leads the division himself, preferring to let his brigadier do his work.

Army Commander - Prince Harald Haaskinz (W19, Water ellem5, riding pegasus)

Brigadier - (F17, plate armour +2, lance, two handed sword+1, shield+4 riding war horse.)

Deputy Army Commander- lord Gerrid Rientha (W15, Water ellem3, riding pegasus)

Head Mage- lady Tereis Haaskinz (W15, Air ellem4, flying)

Knight- none

Fighting troops: 1002

Total (including officers, aids and logistics banner): 1120

Headquarters: Fort Sablestone

Summer deployment: banners 1-4 at F. Sablestone, banner 5 at Estin, banner 6 at Egorn, banner 7 at Oxhill, banner 8 at Kern.

Winter deployment: banner 1 at Estin, banner 2 at Oshill, banner 3 at Egorn, banner 4 at Kern, banners 5-8 at F. Sablestone

War deployment: defence of western border from Sind to Egorn, offence if war is on eastern flank of the country.

Southern regiment:

Banner 1- 120 heavy infantries (F2) two handed swords, daggers, plate armour; 4 sergeants (F4); 1 captain (F5)

Banner 2- 120 mounted infantries (F1) long swords, daggers, chain mail; 4 sergeants (F3); 1 captain (F4)

Banner 3- 120 light cavalries (F2) lances, long swords, daggers, scale armour; 4 sergeants (F3); 1 captain (F4)

Eastern regiment:

Banners 4 and 5 each with- 120 mounted infantries (F1) long swords, daggers, chain mail; 4 sergeants (F3); 1 captain (F4)

Western regiment:

Banner 6- 120 light infantries (F2) spears, short swords, daggers, leather armour; 4 sergeants (F3); 1 captain (F4)

Banner 7- 120 archers (F2) short bows, short swords, daggers, leather armour; 6 sergeants (F3); 1 captain (F5)

Banner 8- 120 medium infantries (F2) pikes, short swords, shields, chain armour; 4 sergeants (F3); 1 captain (F4)

Regular Reserves I-V (Fair)

In time of war the Warden of the Marches can order the formation of 5 units of this size. The principalities can afford to keep these units for several years with sustainable damages to the economy.

These divisions are mostly infantry, only 4% are mounted. Only officers (and Heroes) have magical items (less than 1%). Most of the troops come from the capital, the principalities of Fenswick and Bramyra and from the dominions and provinces of central Glantri.

Dolores Hillsbury (W20) will not fight, but will stay to defend the capital (as she is the Supreme Judge). Urmahid Krinagar (W15, pegasus) will remain in the capital too, as the chancellor needs to administrate all of the emergency proceedings of wartime. However if need be, he will be happy to replace the second army commander (W11).

Army Commander - A noble, family member or fighter (W13, W11, F15, F15 or F14 on war horse)

Brigadier - These units do not have Brigadiers as the commanders are always active if the unit is active.

Deputy Army Commander- F10 (longsword+1, full plate, sheild+1 war horse)

Head Mage- W 10 (wand of lightning bolts, on war horse)

Knight- known adventurers join the reserves as knights, there are about 10 of these for each army of all classes and levels 4-11.

Fighting troops: 1000

Total (including officers, aids and logistics banner): 1100

Headquarters: Fort Monteleone, Camp Bramyra, Fort Nordling, Glantri City (the citadel), Fort Tchernovodsk.

War deployment: gather at respective headquarters and than ordered to wherever needed.

Infantry regiment 1-2

Banners 1-2 100 medium infantries (F2) long swords, chain armour, 4 sergeants (F4); 1 captain (F5)

Banner 3-4 100 light infantries (F1) long swords, studded leather armour; 4 sergeants (F3); 1 captain (F4)

Banner 5 20 light cavalry (F2) long swords, chain shirt; 1 captain (F4) on light war horses

Regular Reserves VI-X (poor)

In time of war the Warden of the Marches can order the formation of 5 units of this size. Keeping these units active takes a heavy strain on the economy and financial ruin is certain if these men are off the workforce for more than a few months.

These divisions are all infantry. Only high ranking officers (and Heroes) have magical items (much less than 1%). These troops represent able bodied men and women from all around the principalities. They are untrained.

Army Commander - A veteran fighter or battle mage (W9, W9, F9, F8 or F7 on war horse)

Brigadier - These units do not have Brigadiers as the commanders are always active if the unit is active.

Deputy Army Commander- F6 (two handed sword, half plate, war horse)

Head Mage- W 10 (wand of lightning bolts, on war horse)

Knight- some beginner adventurers join the reserves as knights, there are about 5 of them for each army of all classes and levels 3-6.

Fighting troops: 925

Total (including officers, aids and logistics banner): 1000

Headquarters: Braastar, Erendyl, Kopstar, Leenz, Vyonnes

War deployment: gather at respective headquarters (town halls) and than ordered to wherever needed.

Infantry regiment 1-2

Banner 1 100 medium infantries (F1) long swords, chain shirt, 4 sergeants (F2); 1 captain (F3)

Banner 2 100 light infantries (F1) spears, padded armour; 4 sergeants (F2); 1 captain (F3)

Banner 3 100 medium infantries (F1) long swords, leather armour, 4 sergeants (F2); 1 captain (F3)

Banner 4 120 light infantries (F1) short swords, no armour; 4 sergeants (F2); 1 captain (F3)

Special Reserve Unit- Kol's Humanoid Army

This is not really a reserve unit. Kol's forces are on active duty around the Great Crater at all times. Only at times of War does the council allow for Kol's forces to enter "Glantri proper" in large numbers. Kol's army is one of the best trained armies in Glantri. The breakdown and strategies of his units do not correspond to the Glantrian way of fighting but rather to both the Thyatian and Orcish ways. The division is not mounted. Only Kol and his highest officer's carry magical weapons. 100% of the personnel are humanoids from the great crater.

Army Commander - Prince Kol (Kobold F18/W5, )

Brigadier - none

Deputy Army Commander- Subchief Frool (Kobold F9)

Head "Mage"- great shaman Juntak (Kobold F9/Druid6)

Knight-

Fighting troops: 3040

Total (including officers, aids and logistics banner): 3300

Headquarters: Kol's tower

Summer deployment:

Winter deployment banners:

War deployment: advance toward capital, than break to main fighting front.

1st regiment: "Killer Claws of Kol"

Company 1: 100 kobolds (F2) with slings and steel claw weapon, studded leather armour; 5 sergeants (F6); 1 lieutenant (F10)

Company 2: 50 orcs (F2) heavy crossbows and short swords, chain armour; 2 sergeants (F6); 1 lieutenant (F10)

Company 3: 20 gnolls light cavalries (F2) with lances, long swords, leather armour, riding war horses; 1 sergeant (F6); 1 lieutenant (F10)

This regiment is directly commanded by king/prince Kol himself.

Infantry regiments 2-13: "Citizen-Soldiers of Kol"

Companies 1-2: 85 kobolds (F1) medium infantries (F1) long swords, daggers, shields, chain mail; 3 sergeants (F3); 1 captain (F4)

Banner 5: 120 light infantries (F1) spears, short swords, leather armour; 4 sergeants (F3); 1 captain (F4)

Banner 6: 120 crossbowmen (F2) light crossbows, short swords, chain mail; 4 sergeants (F4); 1 captain (F5)

There are many other armed forces in the Great Crater and around it, but these are not under Kol's command. Some of them are even enemies of the Kobold cause.

Special Reserve Unit- Great School Students and Faculty

In times of war the Great School of magic in Glantri city is supposed to continue it's normal function with a few limitations, the most obvious of them is the absence of the great master and a few faculty. However, if the principalities are invaded, it is the formal duty of the soon-to-be wizards to defend the city together with the city constabulary and GAG forces in the city. The students and faculty do practice for battle twice in each semester but as for military standards they are untrained and disorganised. However, 85% of the forces hold magical items (daggers, wands, staffs, rings and the like). The school building itself is endowed with many magical powers and holds several nasty traps for unwanted invaders. Even it's mundaner staff knows how to find (and hurl) alchemical concoctions that are easily found lying around.

Unit Commander - Old master Jeranor (W14, evoker, battle-mage instructor)

Deputy Unit Commander-Inguin di Corenveni (W17, enchantress)

Fighting troops: 240

Total (including servants, non wizard faculty and the like): 550

Headquarters: Great Master's lower tower, GSoM, Glantri city

War deployment: Official role is to defend the entire inner city (within the walls), de Facto region of defence includes GSoM, parliament and some of the noble quarter.

"Heroes": Roghene Zelepieti (W19, abjurer) is the most powerful wizard that will stay at the GSoM in time of war. In the worst case scenario Roghene will stand ground at the towers of GSoM and serve as a one woman last line of defence. Even if the city will be blown to smithereens, she will be left standing.

Class 1-

All children under 10 and beginner students

35 (W1) 25 (W2) 25 (W3) 3(W4) 1(W5)

The children and beginners are led by Tasirol Lightfellow (W13, transmuter) but the are also accompanied by many other mundaners and some of the faculty including- Wilhelm Bhes (W15, diviner), LaVerone Chonere (W15 illusionist) and Tobol Vlarostk (W10, necromancer, alchemist2)- the laboratory Administrator.

Class 2-

Intermediate students

20(W4) 15 (W5) 15 (W6)

Led by Bertok Garn (W11, necromancer) the master of necromancy.

Class 3-

Advanced students

15(W7) 15 (W8)

Led bt Maximilian Hiltier (W18, transmuter) the head of the planar circle.

Class 4-

Seniors, graduates and the mid-level faculty

20(W9) 5(W10) led by Derghov Loeten (W9, evoker) master of evocation.