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Alphatia: The Izmer Campaign

by Håvard

The Izmer Campaign

The Izmer campaign is based on the D&D Movies. As Izmer, the setting of the D&D movies was inspired by Alphatia, the Izmer Campaign is an homage to the perhaps not too successful movies.

Part I: The Rod of Savrille

The events of part I of the Izmer campaign are set in Alphatia AC 910*
The young empress Savina is ruler of Alphatia at this time. However, she is threatened by the head of the Council of Wizards, Lord Profion and his ally Lord Damodar, who seek to overthrow her. Empress Savina possesses a sceptre that controls Gold Dragons. Lord Profion therefore seeks out the Rod of Savrille, a Rod that gives the wielder control of Red Dragons. In the end the empress gains control of both rods, defeating Lord Profion. Seeing that all is lost, Lord Profion curses Lord Damodar, forcing him to spend a century in the Entropic Plane of Pyts as an undead.
*Note: Since Lord Damodar will be imprisoned for 100 years, it is only fair to have him be released again in AC1010. The AC900 era was also a surprisingly quiet time in Alphatian history.

Part II: Wrath of The Dragon Fiend

The events of part II of the Izmer campaign are set in Surshield in AC1010
Due to the magical disruptions caused by the Doomsday Machine, Damodar is released from his long time imprisonment in the Plane of Pyts after 100 years. Since Alphatia is destroyed, he finds his way to Bellissaria. Lord Damodar is now a servant of Entropy and he attempts to summon a gargantuan Black Dragon named Faradul to destroy Bellissaria. He is also aided by Klaxx the Malign, a Lich of unknown origins. Sadly, his plot is thwarted. Falazure is slain and Lord Damodar is imprisoned.

Using the Movies
The first movie was very generic with only locations to worry about in terms of using the plotline and characters. The second movie had several D&D/Greyhawk-ish references, but most were just that - references, having little or no impact on the actual plot. Here are my suggestions for substitutes.

The Empire of Izmer (DDI) - Empire of Alphatia
City of Sumdall (DDI) - City of Sundsvall, capital of Alphatia
The Kingdom of Ismir (DDII) - Kingdom of Surshield
Queen Melora of Ismir (DDII) - Queen Gratia of Surshield
Obad Hai (DDII) - Ordana
Jubilex(DDII) - Jammudaru(Vaprak)
Drow (DDII) -Shadow elves. Hardly the same creatures, but it makes no difference in the movie.

Timeline: Alphatia and the Izmer Campaign

1090 BC: On the Alphatians' world, the Followers of Flame begin their serious rivalry with the Followers of Air. (DotE)

1050 BC: Great wizards of the Nithians, inspired by the Immortal Pflarr's servant race (the Hutaaka), create the gnoll race by magically blending trolls and gnomes. But they've been deluded that the results might be an equivalent servant-race for the Nithians; instead, the gnolls turn out to be savage, strong, warlike, and prolific. They rebel; they escape and later invade Karameikos. Nithian priests visit the Shamans of Oenkmar. Atzanteotl is increasingly offended.

1027 BC: On the Alphatians' world, sporadic violence breaks out between the Followers of Flame and Followers of Air. (DotE)

1010 BC: On the Alphatians' world, a temporary peace results from one academician's proposal of the Flame vs. Air essay debate. (DotE)

1009 BC: On the Alphatians' world, Emperor Alphaks I arbitrarily declares the Flames to have won the debate. Outrage, protest, rebellion and revolt result; the Followers of Flame war with the Followers of Air. (DotE)

1000 BC: On the Alphatians' world, the war between the Followers of Air and Followers of Flame reaches its zenith. The Followers of Flame are defeated. Alphaks is banished. Old Alphatia is destroyed; the Followers of Air come to the Known World to settle on the great continent they name Alphatia, bringing along natural strains of wolf and tiger lycanthropy. They proceed to build a mighty empire based on magic. (DotE)

192 BC: The Alphatians, annoyed by the piratical activities of the Thyatian tribes, launch a campaign to conquer Thyatis. (DotE)

190 BC: The Alphatians complete their conquest of Thyatis; Thyatis is now part of the Alphatian empire. (DotE)

2 BC: Lucinius Trenzantenbium, a Thyatian-born, Alphatian-trained wizard, kills the Alphatian wizards in Thyatis and declares himself King of Thyatis; war breaks out between Thyatis and Alphatia. (DotE)

0 AC: The economies of both Thyatis and Alphatia have been wrecked by the war; the two powers conduct a peace treaty in the city of Edairo, the capital of Thothia (on the Isle of Dawn). Later, in Thyatis, General Zendrolion Tatriokanitas assassinates King Lucinius and several other kings gathered there, and crowns himself Emperor of Thyatis, Ochalea and the Pearl Islands. The Thyatians celebrate for weeks. Thyatians do some trading with Minroth islanders. (DotE)

250 AC: The Alphatians begin colonising into the northern and central coastal plain of Ylaruam, enslaving and scattering the indigenous population. Some of the Ylari driven out by the Alphatian and Thyatian aggression migrate to Darokin. The Alphatians also found the colony of New Alphatia on the Isle of Dread; Alphatian magic is adapted to seafaring needs. (GAZ2/DotE)
Alphatian settlers colonise the side of Trader's Isle left uninhabited by the Minroth traders. At first they fight, but soon trade wins over war. (DotE)

500 AC: The Colonial Wars. Thyatian and Alphatian colonies in Ylaruam begin what will become three centuries of warfare. The Alasiyan tribes are constantly feuding.
Conflict between Alphatian and Thyatian empires begins; Minroth traders maintain neutrality and dominate merchant shipping for both sides.

510 AC: A Northrock chief named Qeodhar organises his people and persuades the Alphatian emperor to accept his nation as a subject territory of Alphatia.

700 AC: Warfare intensifies between Alphatian and Thyatian colonies in Ylaruam.

728 AC: The Alphatian colonies in Ylaruam destroy the Thyatian colonies there; Thyatian colonists flee.

* 890 AC: Savina is born. She will be Empress of Alphatia during the Izmer campaign.

* 895 AC: Lord Profion becomes head of the Council of Wizards.

* 910 AC: The young empress Savina is ruler of Alphatia at this time. However, she is threatened by the head of the Council of Wizards, Lord Profion and his ally Lord Damodar, who seek to overthrow her. Empress Savina possesses a sceptre that controls Gold Dragons. Lord Profion therefore seeks out the Rod of Savrille, a Rod that gives the wielder control of Red Dragons. In the end the empress gains control of both rods, defeating Lord Profion. Seeing that all is lost, Lord Profion curses Lord Damodar, forcing him to spend a century in the Entropic Plane of Pyts as an undead.

959 AC: Alphatia begins another direct war upon Thyatis.

1000 AC: Gazetteer Era

1003-1010 AC: Wrath of the Immortals. Alphatia destroyed.

*1010 AC: Due to the magical disruptions caused by the Doomsday Machine, Damodar is released from his long time imprisonment in the Plane of Pyts after

100 years. Since Alphatia is destroyed, he finds his way to Bellissaria. Lord Damodar is now a servant of Entropy and he attempts to summon a gargantuan Black Dragon named Faradul to destroy Bellissaria. He is also aided by Klaxx the Malign, a Lich of unknown origins. Sadly, his plot is thwarted. Falazure is slain and Lord Damodar is imprisoned.

Note: Timeline events were shamelessly cut & pasted from this article with the exception of the events marked with a * indicating them to be linked to the Izmer Campaign.

Timeline: Alphatia and the Izmer Campaign v2.0

1090 BC: On the Alphatians' world, the Followers of Flame begin their serious rivalry with the Followers of Air. (DotE)

1050 BC: Great wizards of the Nithians, inspired by the Immortal Pflarr's servant race (the Hutaaka), create the gnoll race by magically blending trolls and gnomes. But they've been deluded that the results might be an equivalent servant-race for the Nithians; instead, the gnolls turn out to be savage, strong, warlike, and prolific. They rebel; they escape and later invade Karameikos. Nithian priests visit the Shamans of Oenkmar. Atzanteotl is increasingly offended.

1027 BC: On the Alphatians' world, sporadic violence breaks out between the Followers of Flame and Followers of Air. (DotE)

1010 BC: On the Alphatians' world, a temporary peace results from one academician's proposal of the Flame vs. Air essay debate. (DotE)

1009 BC: On the Alphatians' world, Emperor Alphaks I arbitrarily declares the Flames to have won the debate. Outrage, protest, rebellion and revolt result; the Followers of Flame war with the Followers of Air. (DotE)

1000 BC: On the Alphatians' world, the war between the Followers of Air and Followers of Flame reaches its zenith. The Followers of Flame are defeated. Alphaks is banished. Old Alphatia is destroyed; the Followers of Air come to the Known World to settle on the great continent they name Alphatia, bringing along natural strains of wolf and tiger lycanthropy. They proceed to build a mighty empire based on magic. (DotE)

192 BC: The Alphatians, annoyed by the piratical activities of the Thyatian tribes, launch a campaign to conquer Thyatis. (DotE)

190 BC: The Alphatians complete their conquest of Thyatis; Thyatis is now part of the Alphatian empire. (DotE)

2 BC: Lucinius Trenzantenbium, a Thyatian-born, Alphatian-trained wizard, kills the Alphatian wizards in Thyatis and declares himself King of Thyatis; war breaks out between Thyatis and Alphatia. (DotE)

0 AC: The economies of both Thyatis and Alphatia have been wrecked by the war; the two powers conduct a peace treaty in the city of Edairo, the capital of Thothia (on the Isle of Dawn). Later, in Thyatis, General Zendrolion Tatriokanitas assassinates King Lucinius and several other kings gathered there, and crowns himself Emperor of Thyatis, Ochalea and the Pearl Islands. The Thyatians celebrate for weeks. Thyatians do some trading with Minroth islanders. (DotE)

250 AC: The Alphatians begin colonising into the northern and central coastal plain of Ylaruam, enslaving and scattering the indigenous population. Some of the Ylari driven out by the Alphatian and Thyatian aggression migrate to Darokin. The Alphatians also found the colony of New Alphatia on the Isle of Dread; Alphatian magic is adapted to seafaring needs. (GAZ2/DotE)
Alphatian settlers colonise the side of Trader's Isle left uninhabited by the Minroth traders. At first they fight, but soon trade wins over war. (DotE)

500 AC: The Colonial Wars. Thyatian and Alphatian colonies in Ylaruam begin what will become three centuries of warfare. The Alasiyan tribes are constantly feuding.
Conflict between Alphatian and Thyatian empires begins; Minroth traders maintain neutrality and dominate merchant shipping for both sides.

510 AC: A Northrock chief named Qeodhar organises his people and persuades the Alphatian emperor to accept his nation as a subject territory of Alphatia.

700 AC: Warfare intensifies between Alphatian and Thyatian colonies in Ylaruam.

728 AC: The Alphatian colonies in Ylaruam destroy the Thyatian colonies there; Thyatian colonists flee.

AC 919: Empress Tylari abdicates to quest for Immortality. Tylion IV becomes the new Emperor.

AC 920: Eriadna the Wise is born.

959 AC: Alphatia begins another direct war upon Thyatis.

AC 960: Emperor Tylion IV blamed for the failed attack on Thyatis and forced to step down. His daughter Eriadna the Wise becomes the new empress.

* 960 AC: Empress Eriadna is threatened by members of the Council of Wizards, Lord Profion and his ally Lord Damodar, who seek to overthrow her. Empress Savina possesses a sceptre that controls Gold Dragons. Lord Profion therefore seeks out the Rod of Savrille, a Rod that gives the wielder control of Red Dragons. In the end the empress gains control of both rods, defeating Lord Profion. Seeing that all is lost, Lord Profion curses Lord Damodar, forcing him to spend a century in the Entropic Plane of Pyts as an undead.

1000 AC: Gazetteer Era

1003-1010 AC: Wrath of the Immortals. Alphatia destroyed.

*1010 AC: Due to the magical disruptions caused by the Doomsday Machine, Damodar is released from his long time imprisonment in the Plane of Pyts after 50 years. Since Alphatia is destroyed, he finds his way to Bellissaria. Lord Damodar is now a servant of Entropy and he attempts to summon a gargantuan Black Dragon named Faradul to destroy Bellissaria. He is also aided by Klaxx the Malign, a Lich of unknown origins. Sadly, his plot is thwarted. Falazure is slain and Lord Damodar is imprisoned.

Note: Most of the timeline events were either shamelessly cut & pasted from this article or from DotE with the exception of the events marked with a * indicating them to be linked to the Izmer Campaign.