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just a note, maybe unnecessary, but a note all all the same. This is another new dominion here created during the war with Alphatia during the course of my campaign so ignore if you don't like the idea or the logic behind their creations. The current Viscount has events related to him in future Almanacs remaining as a Baron in Oxhill. Of course the Viscount himself is immaterial for the Viscounty other than in the details, but just for the sake of continuity with what I've done, and will do, I'll put him in here. Of course any other Baron could have won the Awards Festival. In the political world of our campaign, Prince Harald simply wanted him out of his hair.. out of his region...and secretly politicked for the him. Smart guy that Reluctant Prince. Funny if the new Baron might not prove to be even more trouble down the road....haha
Mongolia, Viscounty ofby micky
Area: 392 square miles
Villages: Briasma (210) is a thriving village that existed long before the Viscounty was formed. The village traces it's history back to before the foundation of the Republic. Long a mining town, after discovery of one of the few large deposits of platinum discovered in Glantri. When the Viscounty was formed, this town was naturally selected as the administrative seat of the dominion. A new tower was constructed by the incoming Viscount which was built on a ridge overlooking the town.
Pastense (101) Located in the southeastern hills, is like any of the thousands of small village that dot the Glantrian landscape. Few though draw as many tourists from as far as Pastense does. (see notable sites)
Ethnic groups: Thyatian 55%, Ethengarian 15%, Boldavian 15%, Flaem 10%, others 5%.
Languages: Thyatian (common) is the most common language here and the language of business, official and commercial. Like the rest of Glantri, any number of languages are to be found.
Ruler: Viscount Pieter Vandehaar
Military: The 'Crimson Knights' are a handpicked force selected for strength, constitution, experience and devotion to the magocracy. They were introduced to the people of the Viscounty by the new Viscount himself on one of his few early stays in the Viscounty. The 'knights' also happen to all be Flaemish and are fanatically loyal to the Vandehaar and his gold. The Crimson Knights served Vandehaar as his Baronial Guard while in Oxhill and with his promotion to Viscount he was allowed under the Glantrian Military Supervision Law to carry more men in his guard. An additional 30 men were recruited in Bergdhoven to be the Viscount's fist in the 'barbarian reaches' as the Viscount is oft to call his new dominion.
Crimson Knights: (50) (F3, Strength 16+, Constitution 16+, sword, lance, golden plate, with war horses) Guard Captain (F7, Str-18, Dex -13, Con-17, sword +2, ring of spell turning)
Food: Deficient. Food brought to markets in Viscounty from outlying free territories.
Trails: Briasma is the destination of three trails within the Viscounty. One leads due west into the mountains to the Platinum mines. A second leads southeast through Pastense to the village of Kaschgar in the Tchernovodsk Free Territory. This is the main artery for agriculture to come into the Viscounty. Both those trails have been rated as fair by Glantrian AAA. A third, less used and rated as a poor trail, leads northeast toward Estoniarsk
Economics: While the Viscounty of Mongolia is a new blip on the political radar, the area known to locals as Mongolia has been a settled area since before the foundation of the Republic. Thyatian settlers came to this location drawn by Lonar (see Notable sites) and decided to stay. In 949 prospectors in the mountains above Briasma found a huge deposit of platinum which led to the platinum rush which brought a significant influx of population to the area. This mine is one of the very few deposits of platinum found in Glantri, Gold and Silver being much more common. As Glantri does not use platinum as a means of exchange, in it's currency, the platinum mined is tagged strictly for export, usually to Darokin but increasingly with the Heldann Territories. Some staple foods are grown in the foothills but the space is generally used for livestock so food is important by Free Territory farmers and merchants. Tourism from around the known world pumps money into the economy as well as people come to Pastense to see Lonar.
Viscounts of Mongolia
Pieter Vandehaar 1009-
Mongolia is one of the four new Glantrian dominions founded in 1009. They were created in the last of several rounds of dominion creation by the Council of Princes to help with managing the defences, finances, and population of Glantri, as well as bringing the Parliament in line with all the Act of Enfeoffments of the previous years in which 3 new Principalities were created. There had long been ideas about creating a Viscounty in the Colossus Foothills especially in the mineral rich region between Blofeld and Tchernovodsk but the proposal never gained enough support until the last years of the Alphatian War when events pointed to a final battle on Glantrian soil with the Alphatians. The Council finally resolved the fears of some of the Princes and believed that control over this mineral rich area might help with Glantri's strained finances after years of having such a large standing military force (estimated in the fall of 1009 to have reached a peak of 15% of Glantri's population or 90000 troops, divided into 90 divisions, in preparation for the invasion expected in 1010).
So in the fall of 1009 the title and lands of the newly created Viscounty north of Blofeld was announced to the House of Lords to be open and would be settled in an Awards Tournament. Surprisingly, or perhaps not considering the location and the anticipated axis of advance the Alphatians would take, there were few Barons interested in taking this dominion. Especially of those from the far west. Baron Pieter Vandehaar threw his hat into the ring at the start, as he always did for open Viscounties, and this time he had the luck to run against two Barons that were believed to be beatable. One was an Alphatian Baron, who in spite of having a sterling military record and being the leader of a prominent hunter-killer squad earlier in the war, was still viewed with some suspicion by some groups in the Capital. The second was a bit of a enigma and unknown to nearly all in the Capital. Jella-Lan, a female Krondaharan mage, who became a Baroness in 1007, after her husband died of the plague. (much more on both of them in later instalments) After frenzied politicking, the matter went to Council. There the Alphatian, Borodin, did not receive enough votes and was eliminated. Jella-Lan and Pieter did and the matter went to Parliament. After an impassioned speech by Sinaria Verlein reminded all about what the next year was going to bring, and how Glantri needed proven leaders, not shrinking violets with no experience in the ways of war leading it's frontier dominions, Pieter Vandehaar was selected by the Parliament to be the Viscount of the new dominion.
The new Viscount has little interest in the dominion itself, only it's title and it's resources. To date (1014) he has been to his dominion all of two times. He could not even be troubled to give his new dominion a name. The name submitted was a old nickname that Thyatian miners, who settled the area, used to call it. The origin and meaning of the nickname are lost to time, but the name stuck and was entered officially as the name of the new Viscounty. The Viscount stays at his mansion and is seen (and heard) in every session of Parliament. His son Pieter-Euweke stays at the Tower of Mongolia with his nurse-maid Leena Tijlen. Pieter-Euweke has as much interest in running a dominion as his father does, and spends his days immersed in magical research. Owing to the long friendship that the Viscount has with the head of the Guild of Spokesmen Pieter has the services of the most heralded up and comers in the Guild as his Seneschal. The people of the Viscounty are generally content with their new status as subjects of the Viscount. Many though have questioned the seemingly bizarre laws that came to Mongolia with his rule. Such as requiring every village over 50 people to have a central bonfire, kept burning continuously 24/7, 334 days a year. Most though shrug it off as the eccentricities of mages and scholars. The people continue to work the mines bringing them a good solid income and prosperity.
Notable sites: As alluded to above, the village of Pastense is the destination for tourists from around the known world. Just 5 miles to the southwest of the village is Lonar crater lake. Lonar Lake, which was created by a meteor hitting the Mystara during the Pleistocene epoch, is a saltwater lake. The crater thereby formed is the only hypervelocity meteoritic impact crater on basalt rock. A lake that evolved in the resulting basaltic rock formation, is both saline and alkaline in nature. Geologists, ecologists, archaeologists, naturalists and astronomers from the Great School of Magic have reported several studies on the various aspects of this crater lake ecosystem. Lonar Lake has a mean diameter of 1.2 kilometres (3,900 ft) and is about 137 metres (450 ft) below the crater rim. The meteor crater rim is about 1.8 kilometres (5,900 ft) in diameter. The circular depression bears a saline water lake in its central portion. The crater's age is estimated to be 52,000 ± 6,000 years. Many visitors come to see this wonder of nature and sit in the alkaline water which has been rumoured to be magical and can prolong one's life by decades. So far the Great School of Magic has found no proof of those claims.
Coat of Arms: Three stacks of gold coins on a field of white
Useful links: GPD – Pieter Vandehaar by Giovanni Porpora
Pieter-Eeuwke Vandehaar by Giovanni Porpora
wiki entry of Lonar Crater Lake
The Economy of Glantri by Aleksei Andrievski