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Oghriz Statistics

by Gilles Leblanc

OD&D statistics


Armour Class: 8
Hit Dice: 2 (L)
Move: 130' ( 65' )
Attacks: By weapon
Damage: By weapon
No. Appearing: 1d4 - 3d20
Save As: Fighter 2
Intelligence: 8-12
Alignment: Lawful ( town ), Chaotic ( nomad ) XP Value: 180

Monster Type: Monster ( Very Rare )

AD&D 2E statistics


Climate/Terrain: Adri Varma Plateau
Frequency: Common
Organisation: Tribe or village
Activity Cycle: Day
Diet: Omnivore, mostly carnivore
Intelligence: Average ( 8-12 )
Treasure: L
Alignment: Lawful Neutral ( town ), Chaotic Neutral ( nomad ) No. Appearing: 1d4 - 3d20
Armour Class: 9
Movement: 13
Hit Dice: 2
THAC0: 17
No. Of Attacks: 1
Damage/Attack: By weapon
Special Defences: None
Magic Resistance: Nil
Size: M ( 8' tall )
Morale: Steady (12)
XP Value: 180

Description : The Oghriz are tall bulky humanoids. They have broad faces especially foreheads and noses .They were originally a cross between ogres and humans with some orcish blood as well. The race is now well defined. The Ogrhiz are also not half-ogres. For a more complete description of the Ogrhiz and their society read The Oghriz.

Combat : In combat the Oghriz make good use of their great size and bulk. Oghriz attack with a +1 bonus to hit and to damage on all attacks because of their great strength. Ogrhiz use a variety of weapons, most common is their great axe ( 1d10 / 1d12 ). When engaging in close combat, Oghriz use a style of fighting similar to sumo wrestling.